Package vazkii.botania.client.render.tile

Source Code of vazkii.botania.client.render.tile.RenderTilePylon

/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under a
* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
*
* File Created @ [Feb 18, 2014, 10:18:36 PM (GMT)]
*/
package vazkii.botania.client.render.tile;

import java.util.Random;

import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;

import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;

import vazkii.botania.client.core.handler.ClientTickHandler;
import vazkii.botania.client.core.helper.ShaderHelper;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.client.model.IPylonModel;
import vazkii.botania.client.model.ModelPylon;
import vazkii.botania.client.model.ModelPylonOld;
import vazkii.botania.common.core.handler.ConfigHandler;

public class RenderTilePylon extends TileEntitySpecialRenderer {

  private static final ResourceLocation textureOld = new ResourceLocation(LibResources.MODEL_PYLON_OLD);
  private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_PYLON);

  private static final ResourceLocation textureGreenOld = new ResourceLocation(LibResources.MODEL_PYLON_GREEN_OLD);
  private static final ResourceLocation textureGreen = new ResourceLocation(LibResources.MODEL_PYLON_GREEN);

  private static final ResourceLocation texturePinkOld = new ResourceLocation(LibResources.MODEL_PYLON_PINK_OLD);
  private static final ResourceLocation texturePink = new ResourceLocation(LibResources.MODEL_PYLON_PINK);

  IPylonModel model;
  public static boolean green = false;
  public static boolean pink = false;

  @Override
  public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float pticks) {
    if(model == null)
      model = ConfigHandler.oldPylonModel ? new ModelPylonOld() : new ModelPylon();

      GL11.glPushMatrix();
      GL11.glEnable(GL12.GL_RESCALE_NORMAL);
      GL11.glEnable(GL11.GL_BLEND);
      GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
      GL11.glColor4f(1F, 1F, 1F, 1F);
      if(tileentity.getWorldObj() != null) {
        green = tileentity.getBlockMetadata() == 1;
        pink = tileentity.getBlockMetadata() == 2;
      }

      if(ConfigHandler.oldPylonModel)
        Minecraft.getMinecraft().renderEngine.bindTexture(pink ? texturePinkOld : green ? textureGreenOld : textureOld);
      else Minecraft.getMinecraft().renderEngine.bindTexture(pink ? texturePink : green ? textureGreen : texture);

      double worldTime = tileentity.getWorldObj() == null ? 0 : (double) (ClientTickHandler.ticksInGame + pticks);

      if(tileentity != null)
        worldTime += new Random(tileentity.xCoord ^ tileentity.yCoord ^ tileentity.zCoord).nextInt(360);

      if(ConfigHandler.oldPylonModel) {
        GL11.glTranslated(d0 + 0.5, d1 + 2.2, d2 + 0.5);
        GL11.glScalef(1F, -1.5F, -1F);
      } else {
        GL11.glTranslated(d0 + 0.2 + (green ? -0.1 : 0), d1 + 0.05, d2 + 0.8 + (green ? 0.1 : 0));
        float scale = green ? 0.8F : 0.6F;
        GL11.glScalef(scale, 0.6F, scale);
      }

      if(!green) {
        GL11.glPushMatrix();
        if(!ConfigHandler.oldPylonModel)
          GL11.glTranslatef(0.5F, 0F, -0.5F);
        GL11.glRotatef((float) worldTime * 1.5F, 0F, 1F, 0F);
        if(!ConfigHandler.oldPylonModel)
          GL11.glTranslatef(-0.5F, 0F, 0.5F);

        model.renderRing();
        GL11.glTranslated(0D, Math.sin(worldTime / 20D) / 20 - 0.025, 0D);
        model.renderGems();
        GL11.glPopMatrix();
      }

      GL11.glPushMatrix();
      GL11.glTranslated(0D, Math.sin(worldTime / 20D) / 17.5, 0D);

      if(!ConfigHandler.oldPylonModel)
        GL11.glTranslatef(0.5F, 0F, -0.5F);

      GL11.glRotatef((float) -worldTime, 0F, 1F, 0F);
      if(!ConfigHandler.oldPylonModel)
        GL11.glTranslatef(-0.5F, 0F, 0.5F);


      GL11.glDisable(GL11.GL_CULL_FACE);
      model.renderCrystal();

      GL11.glColor4f(1F, 1F, 1F, 1F);
      if(!ShaderHelper.useShaders()) {
        int light = 15728880;
        int lightmapX = light % 65536;
        int lightmapY = light / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lightmapX, lightmapY);
        float alpha = (float) ((Math.sin(worldTime / 20D) / 2D + 0.5) / (ConfigHandler.oldPylonModel ? 1D : 2D));
        GL11.glColor4f(1F, 1F, 1F, alpha + 0.183F);
      }

      GL11.glDisable(GL11.GL_ALPHA_TEST);
      GL11.glScalef(1.1F, 1.1F, 1.1F);
      if(!ConfigHandler.oldPylonModel)
        GL11.glTranslatef(-0.05F, -0.1F, 0.05F);
      else GL11.glTranslatef(0F, -0.09F, 0F);

      ShaderHelper.useShader(ShaderHelper.pylonGlow);
      model.renderCrystal();
      ShaderHelper.releaseShader();

      GL11.glEnable(GL11.GL_ALPHA_TEST);
      GL11.glEnable(GL11.GL_CULL_FACE);
      GL11.glPopMatrix();

      GL11.glDisable(GL11.GL_BLEND);
      GL11.glEnable(GL12.GL_RESCALE_NORMAL);
      GL11.glPopMatrix();
  }


}
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