public static boolean pink = false;
@Override
public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float pticks) {
if(model == null)
model = ConfigHandler.oldPylonModel ? new ModelPylonOld() : new ModelPylon();
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);