/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under a
* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
*
* File Created @ [Jul 23, 2014, 6:23:54 PM (GMT)]
*/
package vazkii.botania.client.render.block;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
import vazkii.botania.client.lib.LibRenderIDs;
import vazkii.botania.common.block.tile.TileSpawnerClaw;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
public class RenderSpawnerClaw implements ISimpleBlockRenderingHandler {
@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
GL11.glPushMatrix();
GL11.glTranslatef(-0.5F, 0F, -0.5F);
TileEntityRendererDispatcher.instance.renderTileEntityAt(new TileSpawnerClaw(), 0.0D, 0.0D, 0.0D, 0.0F);
GL11.glPopMatrix();
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
return false;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return LibRenderIDs.idSpawnerClaw;
}
}