package mage.target.targetpointer;
import mage.abilities.Ability;
import mage.cards.Card;
import mage.game.Game;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
public class FixedTarget implements TargetPointer {
private final UUID target;
private int zoneChangeCounter;
public FixedTarget(UUID target) {
this.target = target;
}
public FixedTarget(final FixedTarget fixedTarget) {
this.target = fixedTarget.target;
this.zoneChangeCounter = fixedTarget.zoneChangeCounter;
}
@Override
public void init(Game game, Ability source) {
Card card = game.getCard(target);
if (card != null) {
this.zoneChangeCounter = card.getZoneChangeCounter();
}
}
@Override
public List<UUID> getTargets(Game game, Ability source) {
// check target not changed zone
if (this.zoneChangeCounter > 0) { // will be zero if not defined in init
Card card = game.getCard(target);
if (card != null && card.getZoneChangeCounter() != this.zoneChangeCounter) {
return new ArrayList<>(); // return empty
}
}
ArrayList<UUID> list = new ArrayList<>(1);
list.add(target);
return list;
}
@Override
public UUID getFirst(Game game, Ability source) {
// check target not changed zone
if (this.zoneChangeCounter > 0) { // will be zero if not defined in init
Card card = game.getCard(target);
if (card != null && card.getZoneChangeCounter() != this.zoneChangeCounter) {
return null;
}
}
return target;
}
@Override
public TargetPointer copy() {
return new FixedTarget(this);
}
public UUID getTarget() {
return target;
}
}