/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.game.permanent;
import java.util.UUID;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.costs.mana.ManaCost;
import mage.game.Game;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.token.Token;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class PermanentToken extends PermanentImpl {
protected Token token;
public PermanentToken(Token token, UUID controllerId, String expansionSetCode, Game game) {
super(controllerId, controllerId, token.getName());
this.expansionSetCode = expansionSetCode;
this.token = token;
this.copyFromToken(this.token, game); // needed to have e.g. subtypes for entersTheBattlefield replacement effects
}
public PermanentToken(final PermanentToken permanent) {
super(permanent);
this.token = permanent.token.copy();
this.expansionSetCode = permanent.expansionSetCode;
}
@Override
public void reset(Game game) {
Token tokenCopy = token.copy();
copyFromToken(tokenCopy, game);
super.reset(game);
}
private void copyFromToken(Token token, Game game) {
this.name = token.getName();
this.abilities.clear();
for (Ability ability : token.getAbilities()) {
this.addAbility(ability, game);
}
this.manaCost.clear();
for (ManaCost cost: token.getManaCost()) {
this.getManaCost().add(cost.copy());
}
this.cardType = token.getCardType();
this.color = token.getColor().copy();
this.power.initValue(token.getPower().getValue());
this.toughness.initValue(token.getToughness().getValue());
this.supertype = token.getSupertype();
this.subtype = token.getSubtype();
}
@Override
public boolean moveToZone(Zone zone, UUID sourceId, Game game, boolean flag) {
if (!game.replaceEvent(new ZoneChangeEvent(this, this.getControllerId(), Zone.BATTLEFIELD, zone))) {
game.rememberLKI(objectId, Zone.BATTLEFIELD, this);
if (game.getPlayer(controllerId).removeFromBattlefield(this, game)) {
game.fireEvent(new ZoneChangeEvent(this, this.getControllerId(), Zone.BATTLEFIELD, zone));
return true;
}
}
return false;
}
@Override
public boolean moveToExile(UUID exileId, String name, UUID sourceId, Game game) {
if (!game.replaceEvent(new ZoneChangeEvent(this, sourceId, this.getControllerId(), Zone.BATTLEFIELD, Zone.EXILED))) {
game.rememberLKI(objectId, Zone.BATTLEFIELD, this);
if (game.getPlayer(controllerId).removeFromBattlefield(this, game)) {
game.fireEvent(new ZoneChangeEvent(this, sourceId, this.getControllerId(), Zone.BATTLEFIELD, Zone.EXILED));
return true;
}
}
return false;
}
public Token getToken() {
return token;
}
@Override
public PermanentToken copy() {
return new PermanentToken(this);
}
}