/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.Mode;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class CreateDelayedTriggeredAbilityEffect extends OneShotEffect {
protected DelayedTriggeredAbility ability;
protected boolean copyTargets;
public CreateDelayedTriggeredAbilityEffect(DelayedTriggeredAbility ability) {
this(ability, true);
}
public CreateDelayedTriggeredAbilityEffect(DelayedTriggeredAbility ability, boolean copyTargets) {
super(ability.getEffects().get(0).getOutcome());
this.ability = ability;
this.copyTargets = copyTargets;
}
public CreateDelayedTriggeredAbilityEffect(final CreateDelayedTriggeredAbilityEffect effect) {
super(effect);
this.ability = effect.ability.copy();
this.copyTargets = effect.copyTargets;
}
@Override
public CreateDelayedTriggeredAbilityEffect copy() {
return new CreateDelayedTriggeredAbilityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
DelayedTriggeredAbility delayedAbility = ability.copy();
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
if (this.copyTargets) {
delayedAbility.getTargets().addAll(source.getTargets());
for(Effect effect : delayedAbility.getEffects()) {
effect.getTargetPointer().init(game, source);
}
}
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
@Override
public String getText(Mode mode) {
if (staticText != null && !staticText.isEmpty()){
return staticText;
}
return ability.getRule();
}
}