/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.common;
import mage.constants.Zone;
import mage.abilities.StaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.effects.Effect;
import mage.abilities.effects.EntersBattlefieldEffect;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class EntersBattlefieldAbility extends StaticAbility {
protected String abilityRule;
protected Boolean showRule;
public EntersBattlefieldAbility(Effect effect) {
this(effect, true);
}
/**
*
* @param effect effect that happens when the permanent enters the battlefield
* @param showRule show the rule for this ability
*/
public EntersBattlefieldAbility(Effect effect, Boolean showRule) {
this(effect, null, showRule, null, null);
}
public EntersBattlefieldAbility(Effect effect, String effectText) {
this(effect, null, true, null, effectText);
}
/**
*
* @param effect effect that happens when the permanent enters the battlefield
* @param condition only if this condition is true, the effect will happen
* @param showRule show a rule for this ability
* @param abilityRule rule for this ability (no text from effects will be added)
* @param effectText this text will be used for the EnterBattlefieldEffect
*/
public EntersBattlefieldAbility(Effect effect, Condition condition, Boolean showRule, String abilityRule, String effectText) {
super(Zone.BATTLEFIELD, new EntersBattlefieldEffect(effect, condition, effectText));
this.showRule = showRule;
this.abilityRule = abilityRule;
}
public EntersBattlefieldAbility(EntersBattlefieldAbility ability) {
super(ability);
this.showRule = ability.showRule;
this.abilityRule = ability.abilityRule;
}
@Override
public EntersBattlefieldAbility copy() {
return new EntersBattlefieldAbility(this);
}
@Override
public String getRule() {
if (showRule != null && !showRule) {
return "";
}
if (abilityRule != null && !abilityRule.isEmpty()) {
return abilityRule;
}
return "{this} enters the battlefield " + super.getRule();
}
}