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package mage.sets.worldwake;
import java.util.UUID;
import mage.abilities.common.BecomesTappedCreatureControlledTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.continious.UntapAllDuringEachOtherPlayersUntapStepEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class QuestForRenewal extends CardImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("creature you control");
public QuestForRenewal(UUID ownerId) {
super(ownerId, 110, "Quest for Renewal", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
this.expansionSetCode = "WWK";
this.color.setGreen(true);
// Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
this.addAbility(new BecomesTappedCreatureControlledTriggeredAbility(new AddCountersSourceEffect(CounterType.QUEST.createInstance()), true));
// As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new UntapAllDuringEachOtherPlayersUntapStepEffect(filter),
new SourceHasCounterCondition(CounterType.QUEST, 4),
"As long as there are four or more quest counters on {this}, untap all creatures you control during each other player's untap step.")));
}
public QuestForRenewal(final QuestForRenewal card) {
super(card);
}
@Override
public QuestForRenewal copy() {
return new QuestForRenewal(this);
}
}