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package mage.sets.worldwake;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.dynamicvalue.common.MultikickerCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MultikickerAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
import java.util.UUID;
/**
*
* @author jeffwadsworth
*/
public class CometStorm extends CardImpl {
public CometStorm(UUID ownerId) {
super(ownerId, 76, "Comet Storm", Rarity.MYTHIC, new CardType[]{CardType.INSTANT}, "{X}{R}{R}");
this.expansionSetCode = "WWK";
this.color.setRed(true);
// Multikicker {1}
this.addAbility(new MultikickerAbility("{1}"));
// Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.
this.getSpellAbility().addEffect(new CometStormEffect());
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer(1));
}
public CometStorm(final CometStorm card) {
super(card);
}
@Override
public void adjustTargets(Ability ability, Game game) {
if (ability instanceof SpellAbility) {
ability.getTargets().clear();
int numbTargets = new MultikickerCount().calculate(game, ability, null) + 1;
ability.addTarget(new TargetCreatureOrPlayer(numbTargets));
}
}
@Override
public CometStorm copy() {
return new CometStorm(this);
}
}
class CometStormEffect extends OneShotEffect {
public CometStormEffect() {
super(Outcome.Damage);
staticText = "Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them";
}
public CometStormEffect(final CometStormEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int damage = source.getManaCostsToPay().getX();
Player you = game.getPlayer(source.getControllerId());
if (you != null) {
for (UUID uuid : this.getTargetPointer().getTargets(game, source)) {
Permanent permanent = game.getPermanent(uuid);
Player player = game.getPlayer(uuid);
if (permanent != null) {
permanent.damage(damage, source.getSourceId(), game, false, true);
}
if (player != null) {
player.damage(damage, source.getSourceId(), game, true, false);
}
}
return true;
}
return false;
}
@Override
public CometStormEffect copy() {
return new CometStormEffect(this);
}
}