Package mage.sets.worldwake

Source Code of mage.sets.worldwake.CometStorm

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*        provided with the distribution.
*
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package mage.sets.worldwake;

import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.dynamicvalue.common.MultikickerCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.MultikickerAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;

import java.util.UUID;

/**
*
* @author jeffwadsworth
*/
public class CometStorm extends CardImpl {

    public CometStorm(UUID ownerId) {
        super(ownerId, 76, "Comet Storm", Rarity.MYTHIC, new CardType[]{CardType.INSTANT}, "{X}{R}{R}");
        this.expansionSetCode = "WWK";

        this.color.setRed(true);

        // Multikicker {1}
        this.addAbility(new MultikickerAbility("{1}"));

        // Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.
        this.getSpellAbility().addEffect(new CometStormEffect());
        this.getSpellAbility().addTarget(new TargetCreatureOrPlayer(1));
    }

    public CometStorm(final CometStorm card) {
        super(card);
    }

    @Override
    public void adjustTargets(Ability ability, Game game) {
        if (ability instanceof SpellAbility) {
            ability.getTargets().clear();
            int numbTargets = new MultikickerCount().calculate(game, ability, null) + 1;
            ability.addTarget(new TargetCreatureOrPlayer(numbTargets));
        }
    }

    @Override
    public CometStorm copy() {
        return new CometStorm(this);
    }
}

class CometStormEffect extends OneShotEffect {

    public CometStormEffect() {
        super(Outcome.Damage);
        staticText = "Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them";
    }

    public CometStormEffect(final CometStormEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        int damage = source.getManaCostsToPay().getX();
        Player you = game.getPlayer(source.getControllerId());
        if (you != null) {
            for (UUID uuid : this.getTargetPointer().getTargets(game, source)) {
                Permanent permanent = game.getPermanent(uuid);
                Player player = game.getPlayer(uuid);
                if (permanent != null) {
                    permanent.damage(damage, source.getSourceId(), game, false, true);
                }
                if (player != null) {
                    player.damage(damage, source.getSourceId(), game, true, false);
                }
            }
            return true;
        }
        return false;
    }

    @Override
    public CometStormEffect copy() {
        return new CometStormEffect(this);
    }
}
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