Package mage.sets.torment

Source Code of mage.sets.torment.TaintedField

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.torment;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.Mana;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.BasicManaEffect;
import mage.abilities.mana.ActivateIfConditionManaAbility;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.CardImpl;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;

/**
*
* @author LevelX2
*/
public class TaintedField extends CardImpl {

    private static final FilterLandPermanent filter = new FilterLandPermanent("you control a swamp");
    static {
        filter.add(new SubtypePredicate("Swamp"));
    }

    public TaintedField(UUID ownerId) {
        super(ownerId, 140, "Tainted Field", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "TOR";

        // {tap}: Add {1} to your mana pool.
        this.addAbility(new ColorlessManaAbility());

        // {tap}: Add {W} or {B} to your mana pool. Activate this ability only if you control a Swamp.
        this.addAbility(new ActivateIfConditionManaAbility(
                Zone.BATTLEFIELD,
                new BasicManaEffect(Mana.WhiteMana),
                new TapSourceCost(),
                new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.MORE_THAN, 0)));
        this.addAbility(new ActivateIfConditionManaAbility(
                Zone.BATTLEFIELD,
                new BasicManaEffect(Mana.BlackMana),
                new TapSourceCost(),
                new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.MORE_THAN, 0)));
    }

    public TaintedField(final TaintedField card) {
        super(card);
    }

    @Override
    public TaintedField copy() {
        return new TaintedField(this);
    }
}
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