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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.riseoftheeldrazi;
import java.util.UUID;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.abilities.effects.OneShotEffect;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import mage.cards.CardImpl;
/**
*
* @author jeffwadsworth
*/
public class ArrogantBloodlord extends CardImpl {
public ArrogantBloodlord(UUID ownerId) {
super(ownerId, 94, "Arrogant Bloodlord", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
this.expansionSetCode = "ROE";
this.subtype.add("Vampire");
this.subtype.add("Knight");
this.color.setBlack(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Whenever Arrogant Bloodlord blocks or becomes blocked by a creature with power 1 or less, destroy Arrogant Bloodlord at end of combat.
this.addAbility(new ArrogantBloodlordTriggeredAbility());
}
public ArrogantBloodlord(final ArrogantBloodlord card) {
super(card);
}
@Override
public ArrogantBloodlord copy() {
return new ArrogantBloodlord(this);
}
}
class ArrogantBloodlordTriggeredAbility extends TriggeredAbilityImpl {
ArrogantBloodlordTriggeredAbility() {
super(Zone.BATTLEFIELD, new ArrogantBloodlordEffect());
}
ArrogantBloodlordTriggeredAbility(final ArrogantBloodlordTriggeredAbility ability) {
super(ability);
}
@Override
public ArrogantBloodlordTriggeredAbility copy() {
return new ArrogantBloodlordTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.BLOCKER_DECLARED) {
Permanent blocker = game.getPermanent(event.getSourceId());
Permanent blocked = game.getPermanent(event.getTargetId());
Permanent arrogantBloodlord = game.getPermanent(sourceId);
if (blocker != null && blocker != arrogantBloodlord
&& blocker.getPower().getValue() < 2
&& blocked == arrogantBloodlord) {
return true;
}
if (blocker != null && blocker == arrogantBloodlord
&& game.getPermanent(event.getTargetId()).getPower().getValue() < 2) {
return true;
}
return false;
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} blocks or becomes blocked by a creature with power 1 or less, destroy {this} at end of combat.";
}
}
class ArrogantBloodlordEffect extends OneShotEffect {
ArrogantBloodlordEffect() {
super(Outcome.Detriment);
staticText = "Destroy {this} at the end of combat";
}
ArrogantBloodlordEffect(final ArrogantBloodlordEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
AtTheEndOfCombatDelayedTriggeredAbility delayedAbility = new AtTheEndOfCombatDelayedTriggeredAbility(new DestroyTargetEffect());
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
delayedAbility.getEffects().get(0).setTargetPointer(new FixedTarget(source.getSourceId()));
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
return false;
}
@Override
public ArrogantBloodlordEffect copy() {
return new ArrogantBloodlordEffect(this);
}
}