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package mage.sets.planarchaos;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.abilities.keyword.SuspendAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.players.Player;
import mage.target.common.TargetNonBasicLandPermanent;
/**
*
* @author LevelX2
*/
public class Detritivore extends CardImpl {
public Detritivore(UUID ownerId) {
super(ownerId, 96, "Detritivore", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
this.expansionSetCode = "PLC";
this.subtype.add("Lhurgoyf");
this.color.setRed(true);
this.power = new MageInt(0);
this.toughness = new MageInt(0);
// Detritivore's power and toughness are each equal to the number of nonbasic land cards in your opponents' graveyards.
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new NonBasicLandsInOpponentsGraveyards(), Duration.EndOfGame)));
// Suspend X-{X}{3}{R}. X can't be 0.
this.addAbility(new SuspendAbility(Integer.MAX_VALUE, new ManaCostsImpl("{3}{R}"), this, true));
// Whenever a time counter is removed from Detritivore while it's exiled, destroy target nonbasic land.
this.addAbility(new DetritivoreTriggeredAbility());
}
public Detritivore(final Detritivore card) {
super(card);
}
@Override
public Detritivore copy() {
return new Detritivore(this);
}
}
class DetritivoreTriggeredAbility extends TriggeredAbilityImpl {
public DetritivoreTriggeredAbility() {
super(Zone.EXILED, new DestroyTargetEffect(), false);
this.addTarget(new TargetNonBasicLandPermanent());
}
public DetritivoreTriggeredAbility(final DetritivoreTriggeredAbility ability) {
super(ability);
}
@Override
public DetritivoreTriggeredAbility copy() {
return new DetritivoreTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
return EventType.COUNTER_REMOVED.equals(event.getType()) && event.getData().equals(CounterType.TIME.getName()) && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return "Whenever a time counter is removed from {this} while it's exiled, " + super.getRule();
}
}
class NonBasicLandsInOpponentsGraveyards implements DynamicValue {
private static final FilterCard filter = new FilterCard("nonbasic land card");
static {
filter.add(new CardTypePredicate(CardType.LAND));
filter.add(Predicates.not(new NamePredicate("Island")));
filter.add(Predicates.not(new NamePredicate("Forest")));
filter.add(Predicates.not(new NamePredicate("Mountain")));
filter.add(Predicates.not(new NamePredicate("Swamp")));
filter.add(Predicates.not(new NamePredicate("Plains")));
}
@Override
public int calculate(Game game, Ability sourceAbility, Effect effect) {
int amount = 0;
Player controller = game.getPlayer(sourceAbility.getControllerId());
if (controller != null) {
for (UUID playerUUID : controller.getInRange()) {
if (controller.hasOpponent(playerUUID, game)) {
Player player = game.getPlayer(playerUUID);
if (player != null) {
amount += player.getGraveyard().count(filter, sourceAbility.getSourceId(), sourceAbility.getControllerId(), game);
}
}
}
}
return amount;
}
@Override
public DynamicValue copy() {
return this;
}
@Override
public String toString() {
return "1";
}
@Override
public String getMessage() {
return "the number of nonbasic land cards in your opponents' graveyards";
}
}