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package mage.sets.odyssey;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.ExileFromGraveCost;
import mage.abilities.costs.common.ExileSourceCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.target.Target;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author cbt33
*/
public class ZombieAssassin extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("nonblack creature");
static {
filter.add(Predicates.not(new ColorPredicate(ObjectColor.BLACK)));
}
public ZombieAssassin(UUID ownerId) {
super(ownerId, 168, "Zombie Assassin", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{B}");
this.expansionSetCode = "ODY";
this.subtype.add("Zombie");
this.subtype.add("Assassin");
this.color.setBlack(true);
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// {tap}, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyTargetEffect(true), new TapSourceCost());
Target target = new TargetCreaturePermanent(filter);
ability.addTarget(target);
ability.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(2,2,new FilterCard("cards from your graveyard"))));
ability.addCost(new ExileSourceCost());
this.addAbility(ability);
}
public ZombieAssassin(final ZombieAssassin card) {
super(card);
}
@Override
public ZombieAssassin copy() {
return new ZombieAssassin(this);
}
}