Package mage.sets.newphyrexia

Source Code of mage.sets.newphyrexia.PuresteelPaladin

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.newphyrexia;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.MetalcraftCondition;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;

/**
* @author Loki
*/
public class PuresteelPaladin extends CardImpl {
    private static final FilterPermanent filter = new FilterControlledPermanent("Equipment");

    static {
        filter.add(new SubtypePredicate("Equipment"));
    }

    public PuresteelPaladin(UUID ownerId) {
        super(ownerId, 20, "Puresteel Paladin", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{W}{W}");
        this.expansionSetCode = "NPH";
        this.subtype.add("Human");
        this.subtype.add("Knight");
        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Whenever an Equipment enters the battlefield under your control, you may draw a card.
        this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new DrawCardSourceControllerEffect(1), filter, true));
        // Metalcraft - Equipment you control have equip {0} as long as you control three or more artifacts
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
                new GainAbilityControlledEffect(new EquipAbility(Outcome.AddAbility, new GenericManaCost(0)), Duration.WhileOnBattlefield, filter),
                MetalcraftCondition.getInstance(),
                "Metalcraft - Equipment you control have equip {0} as long as you control three or more artifacts")));
    }

    public PuresteelPaladin(final PuresteelPaladin card) {
        super(card);
    }

    @Override
    public PuresteelPaladin copy() {
        return new PuresteelPaladin(this);
    }
}
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