Package mage.sets.morningtide

Source Code of mage.sets.morningtide.DistantMelodyEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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package mage.sets.morningtide;

import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author emerald000
*/
public class DistantMelody extends CardImpl {

    public DistantMelody(UUID ownerId) {
        super(ownerId, 32, "Distant Melody", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{3}{U}");
        this.expansionSetCode = "MOR";

        this.color.setBlue(true);

        // Choose a creature type. Draw a card for each permanent you control of that type.
        this.getSpellAbility().addEffect(new DistantMelodyEffect());
    }

    public DistantMelody(final DistantMelody card) {
        super(card);
    }

    @Override
    public DistantMelody copy() {
        return new DistantMelody(this);
    }
}

class DistantMelodyEffect extends OneShotEffect {
   
    DistantMelodyEffect() {
        super(Outcome.DrawCard);
        this.staticText = "Choose a creature type. Draw a card for each permanent you control of that type";
    }
   
    DistantMelodyEffect(final DistantMelodyEffect effect) {
        super(effect);
    }
   
    @Override
    public DistantMelodyEffect copy() {
        return new DistantMelodyEffect(this);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            Choice typeChoice = new ChoiceImpl(true);
            typeChoice.setMessage("Choose a creature type:");
            typeChoice.setChoices(CardRepository.instance.getCreatureTypes());
            while (!player.choose(Outcome.BoostCreature, typeChoice, game)) {
                if (!player.isInGame()) {
                    return false;
                }
            }
            FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
            filter.add(new SubtypePredicate(typeChoice.getChoice()));
            return new DrawCardSourceControllerEffect(new PermanentsOnBattlefieldCount(filter)).apply(game, source);
        }
        return false;
    }
}
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