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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.mirrodin;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksOrBlocksTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.delayed.AtTheEndOfCombatDelayedTriggeredAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.effects.common.counter.RemoveCounterSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author Loki
*/
public class ClockworkVorrac extends CardImpl {
public ClockworkVorrac(UUID ownerId) {
super(ownerId, 156, "Clockwork Vorrac", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
this.expansionSetCode = "MRD";
this.subtype.add("Boar");
this.subtype.add("Beast");
this.power = new MageInt(0);
this.toughness = new MageInt(0);
this.addAbility(TrampleAbility.getInstance());
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(4)), "{this} enters the battlefield with four +1/+1 counters on it"));
this.addAbility(new AttacksOrBlocksTriggeredAbility(new ClockworkVorracEffect(), false));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(1)), new TapSourceCost()));
}
public ClockworkVorrac(final ClockworkVorrac card) {
super(card);
}
@Override
public ClockworkVorrac copy() {
return new ClockworkVorrac(this);
}
}
class ClockworkVorracEffect extends OneShotEffect {
ClockworkVorracEffect() {
super(Outcome.UnboostCreature);
staticText = "remove a +1/+1 counter from {this} at end of combat";
}
ClockworkVorracEffect(final ClockworkVorracEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent p = game.getPermanent(source.getSourceId());
if (p != null) {
AtTheEndOfCombatDelayedTriggeredAbility ability = new AtTheEndOfCombatDelayedTriggeredAbility(new RemoveCounterSourceEffect(CounterType.P1P1.createInstance()));
ability.setSourceId(source.getSourceId());
ability.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(ability);
}
return false;
}
@Override
public ClockworkVorracEffect copy() {
return new ClockworkVorracEffect(this);
}
}