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package mage.sets.magic2015;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class ResoluteArchangel extends CardImpl {
public ResoluteArchangel(UUID ownerId) {
super(ownerId, 28, "Resolute Archangel", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{W}{W}");
this.expansionSetCode = "M15";
this.subtype.add("Angel");
this.color.setWhite(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Resolute Angel enters the battlefield, if your life total is lower than your starting life total, it becomes equal to your starting life total.
this.addAbility(new EntersBattlefieldTriggeredAbility(new ConditionalOneShotEffect(new ResoluteArchangelEffect(), ControllerLifeLowerThanStrtingLife.getInstance(),
"if your life total is lower than your starting life total, it becomes equal to your starting life total")));
}
public ResoluteArchangel(final ResoluteArchangel card) {
super(card);
}
@Override
public ResoluteArchangel copy() {
return new ResoluteArchangel(this);
}
}
class ResoluteArchangelEffect extends OneShotEffect {
public ResoluteArchangelEffect() {
super(Outcome.Benefit);
this.staticText = "if your life total is lower than your starting life total, it becomes equal to your starting life total";
}
public ResoluteArchangelEffect(final ResoluteArchangelEffect effect) {
super(effect);
}
@Override
public ResoluteArchangelEffect copy() {
return new ResoluteArchangelEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.setLife(game.getLife(), game);
return true;
}
return false;
}
}
class ControllerLifeLowerThanStrtingLife implements Condition {
private static final ControllerLifeLowerThanStrtingLife fInstance = new ControllerLifeLowerThanStrtingLife();
public static Condition getInstance() {
return fInstance;
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
return controller.getLife() < game.getLife();
}
return false;
}
}