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package mage.sets.magic2015;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.keyword.FlashAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
/**
*
* @author LevelX2
*/
public class Quickling extends CardImpl {
public Quickling(UUID ownerId) {
super(ownerId, 76, "Quickling", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{U}");
this.expansionSetCode = "M15";
this.subtype.add("Faerie");
this.subtype.add("Rogue");
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Flash
this.addAbility(FlashAbility.getInstance());
// When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
this.addAbility(new EntersBattlefieldTriggeredAbility(new QuicklingEffect()));
}
public Quickling(final Quickling card) {
super(card);
}
@Override
public Quickling copy() {
return new Quickling(this);
}
}
class QuicklingEffect extends OneShotEffect {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent("another creature you control");
private static final String effectText = "sacrifice it unless you return another creature you control to its owner's hand";
static {
filter.add(new AnotherPredicate());
}
QuicklingEffect ( ) {
super(Outcome.ReturnToHand);
staticText = effectText;
}
QuicklingEffect ( QuicklingEffect effect ) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
boolean targetChosen = false;
TargetPermanent target = new TargetPermanent(1, 1, filter, false);
if (target.canChoose(controller.getId(), game)) {
controller.choose(Outcome.ReturnToHand, target, source.getSourceId(), game);
Permanent permanent = game.getPermanent(target.getFirstTarget());
if ( permanent != null ) {
targetChosen = true;
controller.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
}
if ( !targetChosen ) {
new SacrificeSourceEffect().apply(game, source);
}
return true;
}
return false;
}
@Override
public QuicklingEffect copy() {
return new QuicklingEffect(this);
}
}