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package mage.sets.magic2015;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.delayed.AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import java.util.UUID;
/**
*
* @author LevelX2
*/
public class Phytotitan extends CardImpl {
public Phytotitan(UUID ownerId) {
super(ownerId, 191, "Phytotitan", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{G}{G}");
this.expansionSetCode = "M15";
this.subtype.add("Plant");
this.subtype.add("Elemental");
this.color.setGreen(true);
this.power = new MageInt(7);
this.toughness = new MageInt(2);
// When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.
this.addAbility(new DiesTriggeredAbility(new PhytotitanEffect()));
}
public Phytotitan(final Phytotitan card) {
super(card);
}
@Override
public Phytotitan copy() {
return new Phytotitan(this);
}
}
class PhytotitanEffect extends OneShotEffect {
private static final String effectText = "return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep";
PhytotitanEffect ( ) {
super(Outcome.Benefit);
staticText = effectText;
}
PhytotitanEffect(PhytotitanEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
//create delayed triggered ability
Effect effect = new ReturnSourceFromGraveyardToBattlefieldEffect(true, true);
effect.setText(staticText);
DelayedTriggeredAbility delayedAbility = new AtTheBeginOfYourNextUpkeepDelayedTriggeredAbility(effect);
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
@Override
public PhytotitanEffect copy() {
return new PhytotitanEffect(this);
}
}