/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2015;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.UntapTargetEffect;
import mage.abilities.effects.common.continious.BecomesCreatureTargetEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetLandPermanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class NissaWorldwaker extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent("land you control");
private static final FilterPermanent filterForest = new FilterPermanent("Forest");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filterForest.add(new SubtypePredicate("Forest"));
}
public NissaWorldwaker(UUID ownerId) {
super(ownerId, 187, "Nissa, Worldwaker", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{3}{G}{G}");
this.expansionSetCode = "M15";
this.subtype.add("Nissa");
this.color.setGreen(true);
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), false));
// +1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.
LoyaltyAbility ability = new LoyaltyAbility(new BecomesCreatureTargetEffect(new NissaWorldwakerToken(), "land", Duration.Custom), 1);
ability.addTarget(new TargetLandPermanent(filter));
this.addAbility(ability);
// +1: Untap up to four target Forests.
ability = new LoyaltyAbility(new UntapTargetEffect(), 1);
ability.addTarget(new TargetPermanent(0,4,filterForest, false));
this.addAbility(ability);
// -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.
this.addAbility(new LoyaltyAbility(new NissaWorldwakerSearchEffect(), -7));
}
public NissaWorldwaker(final NissaWorldwaker card) {
super(card);
}
@Override
public NissaWorldwaker copy() {
return new NissaWorldwaker(this);
}
}
class NissaWorldwakerSearchEffect extends OneShotEffect {
public NissaWorldwakerSearchEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands";
}
public NissaWorldwakerSearchEffect(final NissaWorldwakerSearchEffect effect) {
super(effect);
}
@Override
public NissaWorldwakerSearchEffect copy() {
return new NissaWorldwakerSearchEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
TargetCardInLibrary target = new TargetCardInLibrary(0,Integer.MAX_VALUE, new FilterBasicLandCard());
if (player.searchLibrary(target, game)) {
if (target.getTargets().size() > 0) {
for (UUID cardId: target.getTargets()) {
Card card = player.getLibrary().getCard(cardId, game);
if (card != null) {
if (player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId())) {
ContinuousEffect effect = new BecomesCreatureTargetEffect(new NissaWorldwakerToken(), "land", Duration.Custom);
effect.setTargetPointer(new FixedTarget(card.getId()));
game.addEffect(effect, source);
}
}
}
}
}
player.shuffleLibrary(game);
return true;
}
}
class NissaWorldwakerToken extends Token {
public NissaWorldwakerToken() {
super("", "4/4 Elemental creature with trample");
this.cardType.add(CardType.CREATURE);
this.subtype.add("Elemental");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.addAbility(TrampleAbility.getInstance());
}
}