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package mage.sets.magic2015;
import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.DrawCardControllerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.IslandwalkAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class ChasmSkulker extends CardImpl {
public ChasmSkulker(UUID ownerId) {
super(ownerId, 46, "Chasm Skulker", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{U}");
this.expansionSetCode = "M15";
this.subtype.add("Squid");
this.subtype.add("Horror");
this.color.setBlue(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
this.addAbility(new DrawCardControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false));
// When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker.
this.addAbility(new DiesTriggeredAbility(new ChasmSkulkerEffect(), false));
}
public ChasmSkulker(final ChasmSkulker card) {
super(card);
}
@Override
public ChasmSkulker copy() {
return new ChasmSkulker(this);
}
}
class ChasmSkulkerEffect extends OneShotEffect {
public ChasmSkulkerEffect() {
super(Outcome.Benefit);
this.staticText = "put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker";
}
public ChasmSkulkerEffect(final ChasmSkulkerEffect effect) {
super(effect);
}
@Override
public ChasmSkulkerEffect copy() {
return new ChasmSkulkerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent permanent = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
if (permanent != null) {
int counters = permanent.getCounters().getCount(CounterType.P1P1);
if (counters > 0) {
return new CreateTokenEffect(new ChasmSkulkerSquidToken(), counters).apply(game, source);
}
return true;
}
}
return false;
}
}
class ChasmSkulkerSquidToken extends Token {
public ChasmSkulkerSquidToken() {
super("Squid", "1/1 blue Squid creature token with islandwalk");
this.setOriginalExpansionSetCode("M15");
cardType.add(CardType.CREATURE);
color.setBlue(true);
subtype.add("Squid");
power = new MageInt(1);
toughness = new MageInt(1);
this.addAbility(new IslandwalkAbility());
}
}