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package mage.sets.magic2015;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
/**
*
* @author Quercitron
*/
public class AltacBloodseeker extends CardImpl {
private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
static {
filter.add(new ControllerPredicate(TargetController.OPPONENT));
}
public AltacBloodseeker(UUID ownerId) {
super(ownerId, 128, "Altac Bloodseeker", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.expansionSetCode = "M15";
this.subtype.add("Human");
this.subtype.add("Berserker");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn.
Effect effect = new BoostSourceEffect(2, 0, Duration.EndOfTurn);
effect.setText("{this} gets +2/+0");
Ability ability = new DiesCreatureTriggeredAbility(effect, false, filter);
effect = new GainAbilitySourceEffect(FirstStrikeAbility.getInstance(), Duration.EndOfTurn);
effect.setText("and gains first strike");
ability.addEffect(effect);
effect = new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn);
effect.setText("and haste until end of turn");
ability.addEffect(effect);
this.addAbility(ability);
}
public AltacBloodseeker(final AltacBloodseeker card) {
super(card);
}
@Override
public AltacBloodseeker copy() {
return new AltacBloodseeker(this);
}
}