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package mage.sets.magic2015;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.AsThoughEffectType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.players.Library;
import mage.players.Player;
/**
*
* @author Quercitron
*/
public class ActOnImpulse extends CardImpl {
public ActOnImpulse(UUID ownerId) {
super(ownerId, 126, "Act on Impulse", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{R}");
this.expansionSetCode = "M15";
this.color.setRed(true);
// Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.
this.getSpellAbility().addEffect(new ActOnImpulseExileEffect());
}
public ActOnImpulse(final ActOnImpulse card) {
super(card);
}
@Override
public ActOnImpulse copy() {
return new ActOnImpulse(this);
}
}
class ActOnImpulseExileEffect extends OneShotEffect {
public ActOnImpulseExileEffect() {
super(Outcome.Benefit);
this.staticText = "Exile the top three cards of your library. Until end of turn, you may play cards exiled this way.";
}
public ActOnImpulseExileEffect(final ActOnImpulseExileEffect effect) {
super(effect);
}
@Override
public ActOnImpulseExileEffect copy() {
return new ActOnImpulseExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Library library = controller.getLibrary();
List<Card> cards = new ArrayList<>();
int count = Math.min(3, library.size());
for (int i = 0; i < count; i++) {
Card card = library.removeFromTop(game);
if (card != null) {
cards.add(card);
}
}
if (cards.size() > 0) {
List<UUID> cardsId = new ArrayList<>();
for (Card card : cards) {
card.moveToExile(source.getSourceId(), "Act on Impulse", source.getSourceId(), game);
cardsId.add(card.getId());
}
game.addEffect(new ActOnImpulseMayPlayExiledEffect(cardsId), source);
}
return true;
}
return false;
}
}
class ActOnImpulseMayPlayExiledEffect extends AsThoughEffectImpl {
public List<UUID> cards = new ArrayList<>();
public ActOnImpulseMayPlayExiledEffect(List<UUID> cards) {
super(AsThoughEffectType.CAST_FROM_NON_HAND_ZONE, Duration.EndOfTurn, Outcome.Benefit);
this.cards.addAll(cards);
}
public ActOnImpulseMayPlayExiledEffect(final ActOnImpulseMayPlayExiledEffect effect) {
super(effect);
this.cards.addAll(effect.cards);
}
@Override
public ActOnImpulseMayPlayExiledEffect copy() {
return new ActOnImpulseMayPlayExiledEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
Card card = game.getCard(sourceId);
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && card != null && game.getState().getZone(sourceId) == Zone.EXILED) {
if (cards.contains(sourceId)) {
return true;
}
}
return false;
}
}