Package mage.sets.magic2014

Source Code of mage.sets.magic2014.VastwoodHydraDistributeEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.magic2014;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.SpellAbility;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.dynamicvalue.common.CountersCount;
import mage.abilities.effects.EntersBattlefieldEffect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanentAmount;

/**
*
* @author LevelX2
*/
public class VastwoodHydra extends CardImpl {

    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures you control");
    static {
        filter.add(new ControllerPredicate(TargetController.YOU));
    }

    public VastwoodHydra(UUID ownerId) {
        super(ownerId, 198, "Vastwood Hydra", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{X}{G}{G}");
        this.expansionSetCode = "M14";
        this.subtype.add("Hydra");

        this.color.setGreen(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(0);

        // Vastwood Hydra enters the battlefield with X +1/+1 counters on it.
        this.addAbility(new EntersBattlefieldAbility(new VastwoodHydraEffect()));
        // When Vastwood Hydra dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on Vastwood Hydra among any number of creatures you control.
        Ability ability = new DiesTriggeredAbility(new VastwoodHydraDistributeEffect(), true);
        ability.addTarget(new TargetCreaturePermanentAmount(new CountersCount(CounterType.P1P1), filter));
        this.addAbility(ability);
    }

    public VastwoodHydra(final VastwoodHydra card) {
        super(card);
    }

    @Override
    public VastwoodHydra copy() {
        return new VastwoodHydra(this);
    }
}

class VastwoodHydraEffect extends OneShotEffect {

    public VastwoodHydraEffect() {
        super(Outcome.BoostCreature);
        staticText = "with X +1/+1 counters on it";
    }

    public VastwoodHydraEffect(final VastwoodHydraEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (permanent != null) {
            Object obj = getValue(EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY);
            if (obj != null && obj instanceof SpellAbility) {
                // delete to prevent using it again if put into battlefield from other effect
                setValue(mage.abilities.effects.EntersBattlefieldEffect.SOURCE_CAST_SPELL_ABILITY, null);
                int amount = ((SpellAbility) obj).getManaCostsToPay().getX();
                if (amount > 0) {
                    permanent.addCounters(CounterType.P1P1.createInstance(amount), game);
                }
            }
        }
        return true;
    }

    @Override
    public VastwoodHydraEffect copy() {
        return new VastwoodHydraEffect(this);
    }

}

class VastwoodHydraDistributeEffect extends OneShotEffect {

    public VastwoodHydraDistributeEffect() {
        super(Outcome.BoostCreature);
                this.staticText = "distribute a number of +1/+1 counters equal to the number of +1/+1 counters on {this} among any number of creatures you control";
    }

    public VastwoodHydraDistributeEffect(final VastwoodHydraDistributeEffect effect) {
        super(effect);
    }

    @Override
    public VastwoodHydraDistributeEffect copy() {
        return new VastwoodHydraDistributeEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        if (source.getTargets().size() > 0) {
            Target multiTarget = source.getTargets().get(0);
            for (UUID target: multiTarget.getTargets()) {
                Permanent permanent = game.getPermanent(target);
                if (permanent != null) {
                    permanent.addCounters(CounterType.P1P1.createInstance(multiTarget.getTargetAmount(target)), game);
                }
            }
        }
        return true;
    }

}
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