Package mage.sets.magic2014

Source Code of mage.sets.magic2014.TidebinderMageEffect

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*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.magic2014;

import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.ContinuousRuleModifiyingEffectImpl;
import mage.abilities.effects.common.TapTargetEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.PhaseStep;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.Target;
import mage.target.common.TargetCreaturePermanent;
import mage.watchers.Watcher;

/**
*
* @author LevelX2
*/
public class TidebinderMage extends CardImpl {
   
    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("red or green creature an opponent controls");
    static {
        filter.add(new ControllerPredicate(TargetController.OPPONENT));
        filter.add(Predicates.or(new ColorPredicate(ObjectColor.RED), new ColorPredicate(ObjectColor.GREEN)));
    }

    public TidebinderMage(UUID ownerId) {
        super(ownerId, 73, "Tidebinder Mage", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{U}{U}");
        this.expansionSetCode = "M14";
        this.subtype.add("Merfolk");
        this.subtype.add("Wizard");

        this.color.setBlue(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls.
        // That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage.
        Ability ability = new EntersBattlefieldTriggeredAbility(new TapTargetEffect(), false);
        ability.addEffect(new TidebinderMageEffect());
        Target target = new TargetCreaturePermanent(filter);
        ability.addTarget(target);
        this.addAbility(ability);
        this.addWatcher(new TidebinderMageWatcher());

    }

    public TidebinderMage(final TidebinderMage card) {
        super(card);
    }

    @Override
    public TidebinderMage copy() {
        return new TidebinderMage(this);
    }
}

class TidebinderMageEffect extends ContinuousRuleModifiyingEffectImpl {

    public TidebinderMageEffect() {
        super(Duration.OneUse, Outcome.Detriment, false, false);
        this.staticText = "That creature doesn't untap during its controller's untap step for as long as you control {this}";
    }

    public TidebinderMageEffect(final TidebinderMageEffect effect) {
        super(effect);
    }

    @Override
    public TidebinderMageEffect copy() {
        return new TidebinderMageEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return false;
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        // Source must be on the battlefield (it's neccessary to check here because if as response to the enter
        // the battlefield triggered ability the source dies (or will be exiled), then the ZONE_CHANGE or LOST_CONTROL
        // event will happen before this effect is applied ever)
        Permanent sourcePermanent = game.getPermanent(source.getSourceId());
        if (sourcePermanent == null || !sourcePermanent.getControllerId().equals(source.getControllerId())) {
            discard();
            return false;
        }
        if (event.getType() == GameEvent.EventType.LOST_CONTROL) {
            if (event.getTargetId().equals(source.getSourceId())) {
                discard();
                return false;
            }
        }
        if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(source.getSourceId())) {
            ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
            if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
                discard();
                return false;
            }
        }

        if (game.getTurn().getStepType() == PhaseStep.UNTAP && event.getType() == GameEvent.EventType.UNTAP) {
            if (event.getTargetId().equals(targetPointer.getFirst(game, source))) {
                Permanent permanent = game.getPermanent(event.getTargetId());
                if (permanent != null && game.getActivePlayerId().equals(permanent.getControllerId())) {
                    return true;
                }
            }
        }
        return false;
    }
}

class TidebinderMageWatcher extends Watcher {

    TidebinderMageWatcher () {
        super("ControlLost", WatcherScope.CARD);
    }

    TidebinderMageWatcher(TidebinderMageWatcher watcher) {
        super(watcher);
    }

    @Override
    public void watch(GameEvent event, Game game) {
        if (event.getType() == GameEvent.EventType.LOST_CONTROL && event.getPlayerId().equals(controllerId) && event.getTargetId().equals(sourceId)) {
            condition = true;
            game.replaceEvent(event);
            return;
        }
        if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(sourceId)) {
            ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
            if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
                condition = true;
                game.replaceEvent(event);
            }
        }
    }

    @Override
    public void reset() {
        //don't reset condition each turn - only when this leaves the battlefield
    }

    @Override
    public TidebinderMageWatcher copy() {
        return new TidebinderMageWatcher(this);
    }
}
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