Package mage.sets.magic2014

Source Code of mage.sets.magic2014.ScourgeOfValkas

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package mage.sets.magic2014;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author jeffwadsworth
*/
public class ScourgeOfValkas extends CardImpl {

    private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("Scourge of Valkas or another Dragon");
    private final static FilterControlledCreaturePermanent filter2 = new FilterControlledCreaturePermanent("Dragons you control");

    static {
        filter.add(new SubtypePredicate("Dragon"));
        filter2.add(new SubtypePredicate("Dragon"));
    }
   
    private String rule = "Whenever {this} or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.";

    public ScourgeOfValkas(UUID ownerId) {
        super(ownerId, 151, "Scourge of Valkas", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{2}{R}{R}{R}");
        this.expansionSetCode = "M14";
        this.subtype.add("Dragon");

        this.color.setRed(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        // Flying
        this.addAbility(FlyingAbility.getInstance());

        // Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.
        DynamicValue dragons = new PermanentsOnBattlefieldCount(filter2);
        Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new DamageTargetEffect(dragons), filter, false, rule);
        ability.addTarget(new TargetCreatureOrPlayer());
        this.addAbility(ability);

        // {R}: Scourge of Valkas gets +1/+0 until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 0, Duration.EndOfTurn), new ManaCostsImpl("{R}")));

    }

    public ScourgeOfValkas(final ScourgeOfValkas card) {
        super(card);
    }

    @Override
    public ScourgeOfValkas copy() {
        return new ScourgeOfValkas(this);
    }
}
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