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package mage.sets.magic2014;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldAllTriggeredAbility;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
/**
*
* @author jeffwadsworth
*/
public class OgreBattledriver extends CardImpl {
private final static FilterCreaturePermanent filter = new FilterCreaturePermanent("another creature");
static {
filter.add(new ControllerPredicate(TargetController.YOU));
filter.add(new AnotherPredicate());
}
private String rule = "Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn.";
public OgreBattledriver(UUID ownerId) {
super(ownerId, 148, "Ogre Battledriver", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
this.expansionSetCode = "M14";
this.subtype.add("Ogre");
this.subtype.add("Warrior");
this.color.setRed(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn.
Ability ability = new EntersBattlefieldAllTriggeredAbility(Zone.BATTLEFIELD, new BoostTargetEffect(2, 0, Duration.EndOfTurn), filter, false, true, rule, true);
ability.addEffect(new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn));
this.addAbility(ability);
}
public OgreBattledriver(final OgreBattledriver card) {
super(card);
}
@Override
public OgreBattledriver copy() {
return new OgreBattledriver(this);
}
}