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package mage.sets.magic2014;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.filter.common.FilterLandCard;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class IntoTheWilds extends CardImpl {
public IntoTheWilds(UUID ownerId) {
super(ownerId, 180, "Into the Wilds", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}");
this.expansionSetCode = "M14";
this.color.setGreen(true);
// At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new IntoTheWildsEffect(), TargetController.YOU, false));
}
public IntoTheWilds(final IntoTheWilds card) {
super(card);
}
@Override
public IntoTheWilds copy() {
return new IntoTheWilds(this);
}
}
class IntoTheWildsEffect extends OneShotEffect {
private final static FilterLandCard filter = new FilterLandCard();
public IntoTheWildsEffect() {
super(Outcome.PutLandInPlay);
this.staticText = "look at the top card of your library. If it's a land card, you may put it onto the battlefield";
}
public IntoTheWildsEffect(final IntoTheWildsEffect effect) {
super(effect);
}
@Override
public IntoTheWildsEffect copy() {
return new IntoTheWildsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
Card card = player.getLibrary().getFromTop(game);
if (card != null) {
Cards cards = new CardsImpl();
cards.add(card);
player.lookAtCards("Into the Wilds", cards, game);
if (filter.match(card, game)) {
String message = "Put " + card.getName() + " onto the battlefield?";
if (player.chooseUse(outcome, message, game)) {
return card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), source.getControllerId(), false);
}
}
}
return true;
}
}