Package mage.sets.magic2014

Source Code of mage.sets.magic2014.FiendslayerPaladinEffect

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package mage.sets.magic2014;

import java.util.UUID;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousRuleModifiyingEffectImpl;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.StackObject;

/**
*
* @author jeffwadsworth
*/
public class FiendslayerPaladin extends CardImpl {

    public FiendslayerPaladin(UUID ownerId) {
        super(ownerId, 18, "Fiendslayer Paladin", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
        this.expansionSetCode = "M14";
        this.subtype.add("Human");
        this.subtype.add("Knight");

        this.color.setWhite(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // First strike
        this.addAbility(FirstStrikeAbility.getInstance());

        // Lifelink
        this.addAbility(LifelinkAbility.getInstance());

        // Fiendslayer Paladin can't be the target of black or red spells your opponents control.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new FiendslayerPaladinEffect()));
       
    }

    public FiendslayerPaladin(final FiendslayerPaladin card) {
        super(card);
    }

    @Override
    public FiendslayerPaladin copy() {
        return new FiendslayerPaladin(this);
    }
}

class FiendslayerPaladinEffect extends ContinuousRuleModifiyingEffectImpl {

    public FiendslayerPaladinEffect() {
        super(Duration.WhileOnBattlefield, Outcome.BoostCreature);
        staticText = "{this} can't be the target of black or red spells your opponents control";
    }

    public FiendslayerPaladinEffect(final FiendslayerPaladinEffect effect) {
        super(effect);
    }

    @Override
    public FiendslayerPaladinEffect copy() {
        return new FiendslayerPaladinEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return true;
    }

    @Override
    public String getInfoMessage(Ability source, GameEvent event, Game game) {
        Permanent sourcePermanent = game.getPermanent(source.getSourceId());
        if (sourcePermanent != null) {
            return sourcePermanent.getLogName() + " can't be the target of black or red spells opponents control";
        }
        return null;
    }

    @Override
    public boolean applies(GameEvent event, Ability source, Game game) {
        if (event.getType() == GameEvent.EventType.TARGET) {
            Card targetCard = game.getCard(event.getTargetId());
            StackObject stackObject = (StackObject) game.getStack().getStackObject(event.getSourceId());
            if (targetCard != null && stackObject != null && targetCard.getId().equals(source.getSourceId())) {
                if (stackObject.getColor().contains(ObjectColor.BLACK)
                        || stackObject.getColor().contains(ObjectColor.RED)) {
                    if (!stackObject.getControllerId().equals(source.getControllerId())
                            && stackObject.getCardType().contains(CardType.INSTANT)
                            || stackObject.getCardType().contains(CardType.SORCERY)) {
                        return true;
                    }
                }
            }
        }
        return false;
    }
}
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