Package mage.sets.magic2014

Source Code of mage.sets.magic2014.BoostCreatureEffectEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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package mage.sets.magic2014;

import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.cards.repository.CardRepository;
import mage.choices.Choice;
import mage.choices.ChoiceImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterSpell;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;

/**
*
* @author Plopman
*/
public class DoorOfDestinies extends CardImpl {

    public DoorOfDestinies(UUID ownerId) {
        super(ownerId, 208, "Door of Destinies", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{4}");
        this.expansionSetCode = "M14";

        // As Door of Destinies enters the battlefield, choose a creature type.
        this.addAbility(new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect()));
        // Whenever you cast a spell of the chosen type, put a charge counter on Door of Destinies.
        this.addAbility(new AddCounterAbility());
        // Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostCreatureEffectEffect()));
    }

    public DoorOfDestinies(final DoorOfDestinies card) {
        super(card);
    }

    @Override
    public DoorOfDestinies copy() {
        return new DoorOfDestinies(this);
    }
}

class ChooseCreatureTypeEffect extends OneShotEffect {

    public ChooseCreatureTypeEffect() {
        super(Outcome.BoostCreature);
        staticText = "choose a creature type";
    }

    public ChooseCreatureTypeEffect(final ChooseCreatureTypeEffect effect) {
        super(effect);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (player != null && permanent != null) {
            Choice typeChoice = new ChoiceImpl(true);
            typeChoice.setMessage("Choose creature type");
            typeChoice.setChoices(CardRepository.instance.getCreatureTypes());
            while (!player.choose(Outcome.BoostCreature, typeChoice, game)) {
                if (!player.isInGame()) {
                    return false;
                }
            }
            game.informPlayers(permanent.getName() + ": " + player.getName() + " has chosen " + typeChoice.getChoice());
            game.getState().setValue(permanent.getId() + "_type", typeChoice.getChoice());
            permanent.addInfo("chosen type", "<i>Chosen type: " + typeChoice.getChoice().toString() + "</i>");
        }
        return false;
    }

    @Override
    public ChooseCreatureTypeEffect copy() {
        return new ChooseCreatureTypeEffect(this);
    }

}

class AddCounterAbility extends TriggeredAbilityImpl {

    public AddCounterAbility() {
        super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.CHARGE.createInstance(1)), false);
    }

    public AddCounterAbility(final AddCounterAbility ability) {
        super(ability);
    }

    @Override
    public AddCounterAbility copy() {
        return new AddCounterAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        Permanent doorOfDestinies = game.getPermanent(getSourceId());
        if (doorOfDestinies != null) {
            String subtype = (String) game.getState().getValue(doorOfDestinies.getId() + "_type");
            if (subtype != null) {
                if (event.getType() == GameEvent.EventType.SPELL_CAST) {
                    FilterSpell filter = new FilterSpell();
                    filter.add(new ControllerPredicate(TargetController.YOU));
                    filter.add(new SubtypePredicate(subtype));
                    Spell spell = game.getStack().getSpell(event.getTargetId());
                    if (spell != null && filter.match(spell, controllerId, game)) {
                        return true;
                    }
                }
            }
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever you cast a spell of the chosen type, put a charge counter on {source}";
    }
}


class BoostCreatureEffectEffect extends ContinuousEffectImpl {

    private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();

    public BoostCreatureEffectEffect() {
        super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
        staticText = "Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies";
    }

    public BoostCreatureEffectEffect(final BoostCreatureEffectEffect effect) {
        super(effect);
    }

    @Override
    public BoostCreatureEffectEffect copy() {
        return new BoostCreatureEffectEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (permanent != null) {
            String subtype = (String) game.getState().getValue(permanent.getId() + "_type");
            if (subtype != null) {
                for (Permanent perm: game.getBattlefield().getAllActivePermanents(filter, source.getControllerId(), game)) {
                    if (perm.hasSubtype(subtype)) {
                        int boost = permanent.getCounters().getCount(CounterType.CHARGE);
                        perm.addPower(boost);
                        perm.addToughness(boost);
                    }
                }
            }
        }
        return true;
    }

}
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