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package mage.sets.magic2014;
import java.util.LinkedList;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.keyword.IslandwalkAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.ExileZone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class ColossalWhale extends CardImpl {
public ColossalWhale(UUID ownerId) {
super(ownerId, 48, "Colossal Whale", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{U}{U}");
this.expansionSetCode = "M14";
this.subtype.add("Whale");
this.color.setBlue(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Islandwalk
this.addAbility(new IslandwalkAbility());
// Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.
this.addAbility(new ColossalWhaleAbility());
// Implemented as triggered effect that doesn't uses the stack (implementation with watcher does not work correctly because if the returned creature
// has a DiesTriggeredAll ability it triggers for the dying Banish Priest, what shouldn't happen)
this.addAbility(new ColossalWhaleReturnExiledAbility());
}
public ColossalWhale(final ColossalWhale card) {
super(card);
}
@Override
public ColossalWhale copy() {
return new ColossalWhale(this);
}
}
class ColossalWhaleAbility extends TriggeredAbilityImpl {
public ColossalWhaleAbility() {
super(Zone.BATTLEFIELD, null);
this.addEffect(new ColossalWhaleExileEffect());
}
public ColossalWhaleAbility(final ColossalWhaleAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature defending player controls");
UUID defenderId = game.getCombat().getDefenderId(sourceId);
filter.add(new ControllerIdPredicate(defenderId));
this.getTargets().clear();
TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
this.addTarget(target);
return true;
}
return false;
}
@Override
public String getRule() {
return new StringBuilder("Whenever {this} attacks, ").append(super.getRule()).toString();
}
@Override
public ColossalWhaleAbility copy() {
return new ColossalWhaleAbility(this);
}
}
class ColossalWhaleExileEffect extends OneShotEffect {
public ColossalWhaleExileEffect() {
super(Outcome.Benefit);
this.staticText = "you may exile target creature defending player controls until {this} leaves the battlefield";
}
public ColossalWhaleExileEffect(final ColossalWhaleExileEffect effect) {
super(effect);
}
@Override
public ColossalWhaleExileEffect copy() {
return new ColossalWhaleExileEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
// If Whale leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled.
if (permanent != null) {
return new ExileTargetEffect(source.getSourceId(), permanent.getName()).apply(game, source);
}
return false;
}
}
/**
* Returns the exiled card as Banisher Priest leaves battlefield
* Uses no stack
* @author LevelX2
*/
class ColossalWhaleReturnExiledAbility extends TriggeredAbilityImpl {
public ColossalWhaleReturnExiledAbility() {
super(Zone.BATTLEFIELD, new ReturnExiledCreatureColossalWhaleEffect());
this.usesStack = false;
this.setRuleVisible(false);
}
public ColossalWhaleReturnExiledAbility(final ColossalWhaleReturnExiledAbility ability) {
super(ability);
}
@Override
public ColossalWhaleReturnExiledAbility copy() {
return new ColossalWhaleReturnExiledAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
return true;
}
}
return false;
}
}
class ReturnExiledCreatureColossalWhaleEffect extends OneShotEffect {
public ReturnExiledCreatureColossalWhaleEffect() {
super(Outcome.Benefit);
this.staticText = "Return exiled creatures";
}
public ReturnExiledCreatureColossalWhaleEffect(final ReturnExiledCreatureColossalWhaleEffect effect) {
super(effect);
}
@Override
public ReturnExiledCreatureColossalWhaleEffect copy() {
return new ReturnExiledCreatureColossalWhaleEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ExileZone exile = game.getExile().getExileZone(source.getSourceId());
Card sourceCard = game.getCard(source.getSourceId());
if (exile != null && sourceCard != null) {
LinkedList<UUID> cards = new LinkedList<>(exile);
for (UUID cardId : cards) {
Card card = game.getCard(cardId);
card.moveToZone(Zone.BATTLEFIELD, source.getSourceId(), game, false);
game.informPlayers(new StringBuilder(sourceCard.getName()).append(": ").append(card.getName()).append(" returns to battlefield from exile").toString());
}
exile.clear();
return true;
}
return false;
}
}