Package mage.sets.magic2014

Source Code of mage.sets.magic2014.DiscardAndDrawEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.magic2014;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DealsCombatDamageToAPlayerTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.IntimidateAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.players.Player;

/**
*
* @author jeffwadsworth
*/
public class AcademyRaider extends CardImpl {

    public AcademyRaider(UUID ownerId) {
        super(ownerId, 124, "Academy Raider", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{R}");
        this.expansionSetCode = "M14";
        this.subtype.add("Human");
        this.subtype.add("Warrior");

        this.color.setRed(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // Intimidate
        this.addAbility(IntimidateAbility.getInstance());

        // Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card.
        this.addAbility(new DealsCombatDamageToAPlayerTriggeredAbility(new DiscardAndDrawEffect(), true));

    }

    public AcademyRaider(final AcademyRaider card) {
        super(card);
    }

    @Override
    public AcademyRaider copy() {
        return new AcademyRaider(this);
    }
}

class DiscardAndDrawEffect extends OneShotEffect {

    public DiscardAndDrawEffect() {
        super(Outcome.DrawCard);
        staticText = "you may discard a card. If you do, draw a card";
    }

    public DiscardAndDrawEffect(final DiscardAndDrawEffect effect) {
        super(effect);
    }

    @Override
    public DiscardAndDrawEffect copy() {
        return new DiscardAndDrawEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player you = game.getPlayer(source.getControllerId());
        if (you != null) {
            you.discard(1, source, game);
            if (you.drawCards(1, game) > 0) {
                return true;
            }
        }
        return false;
    }
}
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