Package mage.sets.magic2012

Source Code of mage.sets.magic2012.VengefulPharaohEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*  permitted provided that the following conditions are met:
*
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*        conditions and the following disclaimer.
*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
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*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.magic2012;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.DamagedEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetAttackingCreature;

/**
*
* @author North
*/
public class VengefulPharaoh extends CardImpl {

    public VengefulPharaoh(UUID ownerId) {
        super(ownerId, 116, "Vengeful Pharaoh", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{B}{B}{B}");
        this.expansionSetCode = "M12";
        this.subtype.add("Zombie");

        this.color.setBlack(true);
        this.power = new MageInt(5);
        this.toughness = new MageInt(4);

        this.addAbility(DeathtouchAbility.getInstance());
        this.addAbility(new VengefulPharaohTriggeredAbility());
    }

    public VengefulPharaoh(final VengefulPharaoh card) {
        super(card);
    }

    @Override
    public VengefulPharaoh copy() {
        return new VengefulPharaoh(this);
    }
}

class VengefulPharaohTriggeredAbility extends TriggeredAbilityImpl {

    public VengefulPharaohTriggeredAbility() {
        super(Zone.GRAVEYARD, new VengefulPharaohEffect(), false);
        this.addTarget(new TargetAttackingCreature());
    }

    public VengefulPharaohTriggeredAbility(final VengefulPharaohTriggeredAbility ability) {
        super(ability);
    }

    @Override
    public VengefulPharaohTriggeredAbility copy() {
        return new VengefulPharaohTriggeredAbility(this);
    }

    @Override
    public boolean checkTrigger(GameEvent event, Game game) {
        if ((event.getType() == EventType.DAMAGED_PLAYER && event.getTargetId().equals(this.getControllerId()))
                && ((DamagedEvent) event).isCombatDamage()) {
            return true;
        }
        if (event.getType() == EventType.DAMAGED_PLANESWALKER && ((DamagedEvent) event).isCombatDamage()) {
            Permanent permanent = game.getPermanent(event.getTargetId());
            if (permanent != null && permanent.getControllerId().equals(this.getControllerId())) {
                return true;
            }
        }
        return false;
    }

    @Override
    public String getRule() {
        return "Whenever combat damage is dealt to you or a planeswalker you control, if {this} is in your graveyard, destroy target attacking creature, then put {this} on top of your library.";
    }
}

class VengefulPharaohEffect extends OneShotEffect {

    public VengefulPharaohEffect() {
        super(Outcome.DestroyPermanent);
        this.staticText = "destroy target attacking creature, then put {this} on top of your library";
    }

    public VengefulPharaohEffect(final VengefulPharaohEffect effect) {
        super(effect);
    }

    @Override
    public VengefulPharaohEffect copy() {
        return new VengefulPharaohEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        boolean applied = false;
        Permanent permanent = game.getPermanent(source.getFirstTarget());
        if (permanent != null) {
            permanent.destroy(source.getSourceId(), game, false);
            applied = true;
        }
        Player player = game.getPlayer(source.getControllerId());
        Card card = game.getCard(source.getSourceId());
        if (card != null && player != null) {
            player.getGraveyard().remove(card);
            card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
            applied = true;
        }
        return applied;
    }
}
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