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package mage.sets.magic2012;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.common.FilterControlledLandPermanent;
import mage.filter.common.FilterControlledPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.BeastToken;
import mage.game.permanent.token.WurmToken;
import mage.players.Player;
/**
*
* @author Loki
*/
public class GarrukPrimalHunter extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledLandPermanent();
public GarrukPrimalHunter (UUID ownerId) {
super(ownerId, 174, "Garruk, Primal Hunter", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{2}{G}{G}{G}");
this.expansionSetCode = "M12";
this.subtype.add("Garruk");
this.color.setGreen(true);
this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(3)), false));
// +1: Put a 3/3 green Beast creature token onto the battlefield.
this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new BeastToken()), 1));
// -3: Draw cards equal to the greatest power among creatures you control.
this.addAbility(new LoyaltyAbility(new GarrukPrimalHunterEffect(), -3));
// -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.
this.addAbility(new LoyaltyAbility(new CreateTokenEffect(new WurmToken(), new PermanentsOnBattlefieldCount(filter)), -6));
}
public GarrukPrimalHunter (final GarrukPrimalHunter card) {
super(card);
}
@Override
public GarrukPrimalHunter copy() {
return new GarrukPrimalHunter(this);
}
}
class GarrukPrimalHunterEffect extends OneShotEffect {
GarrukPrimalHunterEffect() {
super(Outcome.DrawCard);
staticText = "Draw cards equal to the greatest power among creatures you control";
}
GarrukPrimalHunterEffect(final GarrukPrimalHunterEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
int amount = 0;
for (Permanent p : game.getBattlefield().getActivePermanents(new FilterControlledCreaturePermanent(), source.getControllerId(), game)) {
if (p.getPower().getValue() > amount) {
amount = p.getPower().getValue();
}
}
player.drawCards(amount, game);
return true;
}
return false;
}
@Override
public GarrukPrimalHunterEffect copy() {
return new GarrukPrimalHunterEffect(this);
}
}