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package mage.sets.magic2012;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.game.Game;
import mage.game.permanent.token.SaprolingToken;
import mage.game.permanent.token.Token;
import mage.players.Player;
/**
*
* @author North
*/
public class DruidicSatchel extends CardImpl {
public DruidicSatchel(UUID ownerId) {
super(ownerId, 207, "Druidic Satchel", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "M12";
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DruidicSatchelEffect(), new ManaCostsImpl("{2}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public DruidicSatchel(final DruidicSatchel card) {
super(card);
}
@Override
public DruidicSatchel copy() {
return new DruidicSatchel(this);
}
}
class DruidicSatchelEffect extends OneShotEffect {
public DruidicSatchelEffect() {
super(Outcome.Benefit);
staticText = "Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life";
}
public DruidicSatchelEffect(final DruidicSatchelEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Card card = player.getLibrary().getFromTop(game);
if (card != null) {
if (card.getCardType().contains(CardType.CREATURE)) {
Token token = new SaprolingToken();
token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
}
if (card.getCardType().contains(CardType.LAND)) {
player.getLibrary().getCard(card.getId(), game);
card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), source.getControllerId());
}
if (!card.getCardType().contains(CardType.CREATURE) && !card.getCardType().contains(CardType.LAND)) {
player.gainLife(2, game);
}
Cards cards = new CardsImpl();
cards.add(card);
player.revealCards("Druidic Satchel", cards, game);
return true;
}
return false;
}
@Override
public DruidicSatchelEffect copy() {
return new DruidicSatchelEffect(this);
}
}