/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2012;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author nantuko
*/
public class CrownOfEmpires extends CardImpl {
public CrownOfEmpires(UUID ownerId) {
super(ownerId, 203, "Crown of Empires", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "M12";
// {3}, {tap}: Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new CrownOfEmpiresEffect(), new GenericManaCost(3));
ability.addTarget(new TargetCreaturePermanent());
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public CrownOfEmpires(final CrownOfEmpires card) {
super(card);
}
@Override
public CrownOfEmpires copy() {
return new CrownOfEmpires(this);
}
}
class CrownOfEmpiresEffect extends OneShotEffect {
public CrownOfEmpiresEffect() {
super(Outcome.Tap);
staticText = "Tap target creature. Gain control of that creature instead if you control artifacts named Scepter of Empires and Throne of Empires";
}
public CrownOfEmpiresEffect(CrownOfEmpiresEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent target = game.getPermanent(targetPointer.getFirst(game, source));
boolean scepter = false;
boolean throne = false;
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(source.getControllerId())) {
if (permanent.getName().equals("Scepter of Empires")) {
scepter = true;
} else if (permanent.getName().equals("Throne of Empires")) {
throne = true;
}
if (scepter && throne) break;
}
if (scepter && throne) {
ContinuousEffect effect = new CrownOfEmpiresControlEffect();
effect.setTargetPointer(new FixedTarget(target.getId()));
game.getState().setValue(source.getSourceId().toString(), source.getControllerId());
game.addEffect(effect, source);
} else {
target.tap(game);
}
return false;
}
@Override
public CrownOfEmpiresEffect copy() {
return new CrownOfEmpiresEffect(this);
}
}
class CrownOfEmpiresControlEffect extends ContinuousEffectImpl {
public CrownOfEmpiresControlEffect() {
super(Duration.EndOfGame, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
}
public CrownOfEmpiresControlEffect(final CrownOfEmpiresControlEffect effect) {
super(effect);
}
@Override
public CrownOfEmpiresControlEffect copy() {
return new CrownOfEmpiresControlEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
UUID controllerId = (UUID) game.getState().getValue(source.getSourceId().toString());
if (permanent != null && controllerId != null) {
return permanent.changeControllerId(controllerId, game);
}
return false;
}
@Override
public String getText(Mode mode) {
return "Gain control of {this}";
}
}