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package mage.sets.magic2012;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.keyword.BloodthirstAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.filter.FilterSpell;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
/**
* @author nantuko
*/
public class BloodlordOfVaasgoth extends CardImpl {
private static final FilterSpell filter = new FilterSpell("a Vampire creature spell");
static {
filter.add(new CardTypePredicate(CardType.CREATURE));
filter.add(new SubtypePredicate("Vampire"));
}
public BloodlordOfVaasgoth(UUID ownerId) {
super(ownerId, 82, "Bloodlord of Vaasgoth", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{B}{B}");
this.expansionSetCode = "M12";
this.subtype.add("Vampire");
this.subtype.add("Warrior");
this.color.setBlack(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Bloodthirst 3
this.addAbility(new BloodthirstAbility(3));
this.addAbility(FlyingAbility.getInstance());
// Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
this.addAbility(new SpellCastControllerTriggeredAbility(new BloodlordOfVaasgothEffect(), filter, false, true));
}
public BloodlordOfVaasgoth(final BloodlordOfVaasgoth card) {
super(card);
}
@Override
public BloodlordOfVaasgoth copy() {
return new BloodlordOfVaasgoth(this);
}
}
class BloodlordOfVaasgothEffect extends ContinuousEffectImpl {
private Ability ability = new BloodthirstAbility(3);
public BloodlordOfVaasgothEffect() {
super(Duration.OneUse, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "it gains bloodthirst 3";
}
public BloodlordOfVaasgothEffect(final BloodlordOfVaasgothEffect effect) {
super(effect);
this.ability = effect.ability.copy();
}
@Override
public BloodlordOfVaasgothEffect copy() {
return new BloodlordOfVaasgothEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Spell object = game.getStack().getSpell(targetPointer.getFirst(game, source));
if (object != null) {
Permanent permanent = game.getPermanent(object.getSourceId());
if (permanent != null) {
permanent.addAbility(ability, source.getSourceId(), game);
return true;
}
} else {
used = true;
}
return false;
}
}