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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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package mage.sets.magic2011;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.combat.CantAttackAllAnyPlayerEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.IslandwalkAbility;
import mage.abilities.mana.BlueManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import static mage.constants.Layer.AbilityAddingRemovingEffects_6;
import static mage.constants.Layer.TypeChangingEffects_4;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.AbilityPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class StormtideLeviathan extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Creatures without flying or islandwalk");
static {
filter.add(Predicates.not(new AbilityPredicate(FlyingAbility.class)));
filter.add(Predicates.not(new AbilityPredicate(IslandwalkAbility.class)));
}
public StormtideLeviathan(UUID ownerId) {
super(ownerId, 74, "Stormtide Leviathan", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{5}{U}{U}{U}");
this.expansionSetCode = "M11";
this.subtype.add("Leviathan");
this.color.setBlue(true);
this.power = new MageInt(8);
this.toughness = new MageInt(8);
// Islandwalk (This creature is unblockable as long as defending player controls an Island.)
this.addAbility(new IslandwalkAbility());
// All lands are Islands in addition to their other types.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new StormtideLeviathanEffect()));
// Creatures without flying or islandwalk can't attack.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackAllAnyPlayerEffect(Duration.WhileOnBattlefield, filter)));
}
public StormtideLeviathan(final StormtideLeviathan card) {
super(card);
}
@Override
public StormtideLeviathan copy() {
return new StormtideLeviathan(this);
}
}
class StormtideLeviathanEffect extends ContinuousEffectImpl {
public StormtideLeviathanEffect() {
super(Duration.WhileOnBattlefield, Outcome.Neutral);
staticText = "All lands are Islands in addition to their other types";
}
public StormtideLeviathanEffect(final StormtideLeviathanEffect effect) {
super(effect);
}
@Override
public StormtideLeviathanEffect copy() {
return new StormtideLeviathanEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
for (Permanent land : game.getBattlefield().getActivePermanents(new FilterLandPermanent(), source.getControllerId(), game)) {
switch (layer) {
case TypeChangingEffects_4:
if (!land.getSubtype().contains("Island")) {
land.getSubtype().add("Island");
}
break;
case AbilityAddingRemovingEffects_6:
boolean addAbility = true;
for (Ability existingAbility : land.getAbilities()) {
if (existingAbility instanceof BlueManaAbility) {
addAbility = false;
break;
}
}
if (addAbility) {
land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
}
break;
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
}