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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.magic2011;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterArtifactCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class HoardingDragon extends CardImpl {
public HoardingDragon(UUID ownerId) {
super(ownerId, 144, "Hoarding Dragon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.expansionSetCode = "M11";
this.subtype.add("Dragon");
this.color.setRed(true);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.addAbility(FlyingAbility.getInstance());
// When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.
this.addAbility(new EntersBattlefieldTriggeredAbility(new HoardingDragonEffect(this.getId()), true));
// When Hoarding Dragon dies, you may put the exiled card into its owner's hand.
this.addAbility(new DiesTriggeredAbility(new ReturnFromExileEffect(this.getId(), Zone.HAND), false));
}
public HoardingDragon(final HoardingDragon card) {
super(card);
}
@Override
public HoardingDragon copy() {
return new HoardingDragon(this);
}
}
class HoardingDragonEffect extends OneShotEffect {
private final UUID exileId;
public HoardingDragonEffect(UUID exileId) {
super(Outcome.Exile);
this.exileId = exileId;
this.staticText = "you may search your library for an artifact card, exile it, then shuffle your library";
}
public HoardingDragonEffect(final HoardingDragonEffect effect) {
super(effect);
this.exileId = effect.exileId;
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
TargetCardInLibrary target = new TargetCardInLibrary(new FilterArtifactCard());
if (controller.searchLibrary(target, game)) {
if (target.getTargets().size() > 0) {
Card card = controller.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
controller.moveCardToExileWithInfo(card, exileId, "Hoarding Dragon", source.getSourceId(), game, Zone.LIBRARY);
}
}
}
controller.shuffleLibrary(game);
return true;
}
return false;
}
@Override
public HoardingDragonEffect copy() {
return new HoardingDragonEffect(this);
}
}