Package mage.sets.magic2010

Source Code of mage.sets.magic2010.RiseFromTheGraveEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*  Redistribution and use in source and binary forms, with or without modification, are
*  permitted provided that the following conditions are met:
*
*     1. Redistributions of source code must retain the above copyright notice, this list of
*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
*  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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*  or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2010;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.ReturnFromGraveyardToBattlefieldTargetEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCardInGraveyard;

/**
*
* @author BetaSteward_at_googlemail.com
*/
public class RiseFromTheGrave extends CardImpl {

    public RiseFromTheGrave(UUID ownerId) {
        super(ownerId, 109, "Rise from the Grave", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{4}{B}");
        this.expansionSetCode = "M10";
        this.color.setBlack(true);

        // Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
        this.getSpellAbility().addTarget(new TargetCardInGraveyard(new FilterCreatureCard("creature card from a graveyard")));
        this.getSpellAbility().addEffect(new ReturnFromGraveyardToBattlefieldTargetEffect());
        this.getSpellAbility().addEffect(new RiseFromTheGraveEffect());
    }

    public RiseFromTheGrave(final RiseFromTheGrave card) {
        super(card);
    }

    @Override
    public RiseFromTheGrave copy() {
        return new RiseFromTheGrave(this);
    }
}

class RiseFromTheGraveEffect extends ContinuousEffectImpl {

    public RiseFromTheGraveEffect() {
        super(Duration.Custom, Outcome.Neutral);
        staticText = "That creature is a black Zombie in addition to its other colors and types";
    }

    public RiseFromTheGraveEffect(final RiseFromTheGraveEffect effect) {
        super(effect);
    }

    @Override
    public RiseFromTheGraveEffect copy() {
        return new RiseFromTheGraveEffect(this);
    }

    @Override
    public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
        Permanent creature = game.getPermanent(source.getFirstTarget());
        if (creature != null) {
            switch (layer) {
                case TypeChangingEffects_4:
                    if (sublayer == SubLayer.NA) {
                        creature.getSubtype().add("Zombie");
                    }
                    break;
                case ColorChangingEffects_5:
                    if (sublayer == SubLayer.NA) {
                        creature.getColor().setBlack(true);
                    }
                    break;
            }
            return true;
        } else {
            this.used = true;
        }
        return false;
    }

    @Override
    public boolean apply(Game game, Ability source) {
        return false;
    }

    @Override
    public boolean hasLayer(Layer layer) {
        return layer == Layer.ColorChangingEffects_5 || layer == Layer.TypeChangingEffects_4;
    }

}
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