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package mage.sets.magic2010;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.costs.VariableCost;
import mage.abilities.costs.mana.VariableManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.FilterMana;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
* @author nantuko
*/
public class ConsumeSpirit extends CardImpl {
public static final FilterMana filterBlack = new FilterMana();
static {
filterBlack.setBlack(true);
}
public ConsumeSpirit(UUID ownerId) {
super(ownerId, 89, "Consume Spirit", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{X}{1}{B}");
this.expansionSetCode = "M10";
this.color.setBlack(true);
// Spend only black mana on X.
// Consume Spirit deals X damage to target creature or player and you gain X life.
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
this.getSpellAbility().addEffect(new ConsumeSpiritEffect());
VariableCost variableCost = this.getSpellAbility().getManaCostsToPay().getVariableCosts().get(0);
if (variableCost instanceof VariableManaCost) {
((VariableManaCost) variableCost).setFilter(filterBlack);
}
}
public ConsumeSpirit(final ConsumeSpirit card) {
super(card);
}
@Override
public ConsumeSpirit copy() {
return new ConsumeSpirit(this);
}
}
class ConsumeSpiritEffect extends OneShotEffect {
public ConsumeSpiritEffect() {
super(Outcome.Damage);
staticText = "Consume Spirit deals X damage to target creature or player and you gain X life. Spend only black mana on X";
}
public ConsumeSpiritEffect(final ConsumeSpiritEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = source.getManaCostsToPay().getX();
if (amount > 0) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent != null) {
permanent.damage(amount, source.getSourceId(), game, false, true);
} else {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player != null) {
player.damage(amount, source.getSourceId(), game, false, true);
} else {
return false;
}
}
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.gainLife(amount, game);
} else {
return false;
}
}
return true;
}
@Override
public ConsumeSpiritEffect copy() {
return new ConsumeSpiritEffect(this);
}
}