Package mage.sets.magic2010

Source Code of mage.sets.magic2010.CapriciousEfreetEffect

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package mage.sets.magic2010;

import java.util.ArrayList;
import java.util.Random;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterNonlandPermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;

/**
*
* @author North
*/
public class CapriciousEfreet extends CardImpl {

    private static final FilterNonlandPermanent filterControlled = new FilterNonlandPermanent("nonland permanent you control");
    private static final FilterNonlandPermanent filterNotControlled = new FilterNonlandPermanent("nonland permanent you don't control");

    static {
        filterControlled.add(new ControllerPredicate(TargetController.YOU));
        filterNotControlled.add(new ControllerPredicate(TargetController.NOT_YOU));
    }

    public CapriciousEfreet(UUID ownerId) {
        super(ownerId, 131, "Capricious Efreet", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
        this.expansionSetCode = "M10";
        this.subtype.add("Efreet");

        this.color.setRed(true);
        this.power = new MageInt(6);
        this.toughness = new MageInt(4);

        // At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
        Ability ability = new BeginningOfUpkeepTriggeredAbility(new CapriciousEfreetEffect(), TargetController.YOU, false);
        ability.addTarget(new TargetPermanent(filterControlled));
        ability.addTarget(new TargetPermanent(0, 2, filterNotControlled, false));
        this.addAbility(ability);
    }

    public CapriciousEfreet(final CapriciousEfreet card) {
        super(card);
    }

    @Override
    public CapriciousEfreet copy() {
        return new CapriciousEfreet(this);
    }
}

class CapriciousEfreetEffect extends OneShotEffect {

    public CapriciousEfreetEffect() {
        super(Outcome.DestroyPermanent);
        this.staticText = "choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random";
    }

    public CapriciousEfreetEffect(final CapriciousEfreetEffect effect) {
        super(effect);
    }

    @Override
    public CapriciousEfreetEffect copy() {
        return new CapriciousEfreetEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        ArrayList<Permanent> targetPermanents = new ArrayList<Permanent>();
        Permanent permanent = game.getPermanent(source.getTargets().get(0).getFirstTarget());
        if (permanent != null) {
            targetPermanents.add(permanent);
        }
        for (UUID targetID : source.getTargets().get(1).getTargets()) {
            permanent = game.getPermanent(targetID);
            if (permanent != null) {
                targetPermanents.add(permanent);
            }
        }

        if (!targetPermanents.isEmpty()) {
            Random random = new Random();
            permanent = targetPermanents.get(random.nextInt(targetPermanents.size()));
            permanent.destroy(source.getSourceId(), game, false);
            return true;
        }
        return false;
    }
}
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