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package mage.sets.heroesvsmonsters;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.Target;
import mage.target.common.TargetLandPermanent;
/**
*
* @author LevelX2
*/
public class DeusOfCalamity extends CardImpl {
public DeusOfCalamity(UUID ownerId) {
super(ownerId, 54, "Deus of Calamity", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{R/G}{R/G}{R/G}{R/G}{R/G}");
this.expansionSetCode = "DDL";
this.subtype.add("Spirit");
this.subtype.add("Avatar");
this.color.setRed(true);
this.color.setGreen(true);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
// Trample
this.addAbility(TrampleAbility.getInstance());
// Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.
this.addAbility(new DeusOfCalamityTriggeredAbility());
}
public DeusOfCalamity(final DeusOfCalamity card) {
super(card);
}
@Override
public DeusOfCalamity copy() {
return new DeusOfCalamity(this);
}
}
class DeusOfCalamityTriggeredAbility extends TriggeredAbilityImpl {
public DeusOfCalamityTriggeredAbility() {
super(Zone.BATTLEFIELD, new DestroyTargetEffect(), false);
}
public DeusOfCalamityTriggeredAbility(final DeusOfCalamityTriggeredAbility ability) {
super(ability);
}
@Override
public DeusOfCalamityTriggeredAbility copy() {
return new DeusOfCalamityTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType().equals(EventType.DAMAGED_PLAYER)
&& event.getSourceId().equals(this.getSourceId())
&& event.getAmount() > 5
&& game.getOpponents(this.getControllerId()).contains(event.getTargetId())) {
FilterLandPermanent filter = new FilterLandPermanent("land of the damaged player");
filter.add(new ControllerIdPredicate(event.getTargetId()));
Target target = new TargetLandPermanent(filter);
this.getTargets().clear();
this.addTarget(target);
return true;
}
return false;
}
@Override
public String getRule() {
return "Whenever Deus of Calamity deals 6 or more damage to an opponent, destroy target land that player controls.";
}
}