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package mage.sets.guildpact;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HauntAbility;
import mage.cards.CardImpl;
import mage.target.TargetPlayer;
/**
*
* @author LevelX2
*/
public class BlindHunter extends CardImpl {
public BlindHunter(UUID ownerId) {
super(ownerId, 102, "Blind Hunter", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{W}{B}");
this.expansionSetCode = "GPT";
this.subtype.add("Bat");
this.color.setBlack(true);
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Haunt
// When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life.
Ability ability = new HauntAbility(this, new LoseLifeTargetEffect(2));
ability.addTarget(new TargetPlayer());
ability.addEffect(new GainLifeEffect(2));
this.addAbility(ability);
}
public BlindHunter(final BlindHunter card) {
super(card);
}
@Override
public BlindHunter copy() {
return new BlindHunter(this);
}
}