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package mage.sets.gatecrash;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.DiscardTargetCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.common.continious.ControlEnchantedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.target.TargetPermanent;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class SoulRansom extends CardImpl {
public SoulRansom(UUID ownerId) {
super(ownerId, 198, "Soul Ransom", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}{B}");
this.expansionSetCode = "GTC";
this.subtype.add("Aura");
this.color.setBlue(true);
this.color.setBlack(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.GainControl));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// You control enchanted creature.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ControlEnchantedEffect()));
// Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.
Effect effect = new SacrificeSourceEffect();
effect.setText("{this}'s controller sacrifices it");
SimpleActivatedAbility ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, effect , new DiscardTargetCost(new TargetCardInHand(2,2, new FilterCard("two cards"))));
effect = new DrawCardSourceControllerEffect(2);
effect.setText("Then draws two cards. Only any opponent may activate this ability");
ability2.addEffect(effect);
ability2.setMayActivate(TargetController.OPPONENT);
this.addAbility(ability2);
}
public SoulRansom(final SoulRansom card) {
super(card);
}
@Override
public SoulRansom copy() {
return new SoulRansom(this);
}
}