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package mage.sets.exodus;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.common.DestroyTargetEffect;
import mage.abilities.keyword.ShadowAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterEnchantmentPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
/**
*
* @author jeffwadsworth
*/
public class SoltariVisionary extends CardImpl {
public SoltariVisionary(UUID ownerId) {
super(ownerId, 20, "Soltari Visionary", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
this.expansionSetCode = "EXO";
this.subtype.add("Soltari");
this.subtype.add("Cleric");
this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Shadow
this.addAbility(ShadowAbility.getInstance());
// Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.
this.addAbility(new SoltariVisionaryTriggeredAbility());
}
public SoltariVisionary(final SoltariVisionary card) {
super(card);
}
@Override
public SoltariVisionary copy() {
return new SoltariVisionary(this);
}
}
class SoltariVisionaryTriggeredAbility extends TriggeredAbilityImpl {
SoltariVisionaryTriggeredAbility() {
super(Zone.BATTLEFIELD, new DestroyTargetEffect(), false);
}
SoltariVisionaryTriggeredAbility(final SoltariVisionaryTriggeredAbility ability) {
super(ability);
}
@Override
public SoltariVisionaryTriggeredAbility copy() {
return new SoltariVisionaryTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
Permanent soltari = game.getPermanent(event.getSourceId());
if (soltari != null && soltari.getId() == this.getSourceId()) {
FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent("enchantment that player controls.");
filter.add(new ControllerIdPredicate(event.getPlayerId()));
filter.setMessage("enchantment controlled by " + game.getPlayer(event.getTargetId()).getName());
this.getTargets().clear();
this.addTarget(new TargetPermanent(filter));
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever {this} deals damage to a player, destroy target enchantment that player controls.";
}
}