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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.dragonsmaze;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
/**
*
* @author LevelX2
*/
public class OpalLakeGatekeepers extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent();
static {
filter.add(new SubtypePredicate("Gate"));
}
public OpalLakeGatekeepers (UUID ownerId) {
super(ownerId, 16, "Opal Lake Gatekeepers", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{3}{U}");
this.expansionSetCode = "DGM";
this.subtype.add("Vedalken");
this.subtype.add("Soldier");
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(4);
// When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
this.addAbility(new ConditionalTriggeredAbility(
new EntersBattlefieldTriggeredAbility(new DrawCardSourceControllerEffect(1)),
new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.MORE_THAN, 1),
"When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card."));
}
public OpalLakeGatekeepers (final OpalLakeGatekeepers card) {
super(card);
}
@Override
public OpalLakeGatekeepers copy() {
return new OpalLakeGatekeepers(this);
}
}