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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.darksteel;
import java.util.UUID;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.ObjectColor;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.filter.FilterCard;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreatureOrPlayer;
/**
* @author Loki
*/
public class SwordOfFireAndIce extends CardImpl {
private static final FilterCard filter = new FilterCard("red and from blue");
static {
filter.add(Predicates.or(
new ColorPredicate(ObjectColor.RED),
new ColorPredicate(ObjectColor.BLUE)));
}
public SwordOfFireAndIce(UUID ownerId) {
super(ownerId, 148, "Sword of Fire and Ice", Rarity.RARE, new CardType[]{CardType.ARTIFACT}, "{3}");
this.expansionSetCode = "DST";
this.subtype.add("Equipment");
// Equipped creature gets +2/+2 and has protection from red and from blue.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new ProtectionAbility(filter), AttachmentType.EQUIPMENT)));
// Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
this.addAbility(new SwordOfFireAndIceAbility());
// Equip
this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
}
public SwordOfFireAndIce(final SwordOfFireAndIce card) {
super(card);
}
@Override
public SwordOfFireAndIce copy() {
return new SwordOfFireAndIce(this);
}
}
class SwordOfFireAndIceAbility extends TriggeredAbilityImpl {
public SwordOfFireAndIceAbility() {
super(Zone.BATTLEFIELD, new DamageTargetEffect(2));
this.addEffect(new DrawCardSourceControllerEffect(1));
this.addTarget(new TargetCreatureOrPlayer());
}
public SwordOfFireAndIceAbility(final SwordOfFireAndIceAbility ability) {
super(ability);
}
@Override
public SwordOfFireAndIceAbility copy() {
return new SwordOfFireAndIceAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event instanceof DamagedPlayerEvent) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
Permanent p = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && p != null && p.getAttachments().contains(this.getSourceId())) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever equipped creature deals combat damage to a player, {this} deals 2 damage to target creature or player and you draw a card.";
}
}