Package mage.sets.commander2014

Source Code of mage.sets.commander2014.NahiriTheLithomancerEquipmentToken

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package mage.sets.commander2014;

import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.CanBeYourCommanderAbility;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterCard;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInHand;
import mage.target.common.TargetCardInYourGraveyard;
import mage.target.common.TargetControlledPermanent;

/**
*
* @author emerald000
*/
public class NahiriTheLithomancer extends CardImpl {

    public NahiriTheLithomancer(UUID ownerId) {
        super(ownerId, 10, "Nahiri, the Lithomancer", Rarity.MYTHIC, new CardType[]{CardType.PLANESWALKER}, "{3}{W}{W}");
        this.expansionSetCode = "C14";
        this.subtype.add("Nahiri");

        this.color.setWhite(true);
       
        this.addAbility(new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.LOYALTY.createInstance(30)), false));

        // +2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it.
        this.addAbility(new LoyaltyAbility(new NahiriTheLithomancerFirstAbilityEffect(), 2));
       
        // -2: You may put an Equipment card from your hand or graveyard onto the battlefield.
        this.addAbility(new LoyaltyAbility(new NahiriTheLithomancerSecondAbilityEffect(), -2));
       
        // -10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}.
        Effect effect = new CreateTokenEffect(new NahiriTheLithomancerEquipmentToken());
        effect.setText("Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, \"Equipped creature gets +5/+5 and has double strike,\" and equip {0}");
        this.addAbility(new LoyaltyAbility(effect, -10));
       
        // Nahiri, the Lithomancer can be your commander.
        this.addAbility(CanBeYourCommanderAbility.getInstance());
    }

    public NahiriTheLithomancer(final NahiriTheLithomancer card) {
        super(card);
    }

    @Override
    public NahiriTheLithomancer copy() {
        return new NahiriTheLithomancer(this);
    }
}

class NahiriTheLithomancerFirstAbilityEffect extends OneShotEffect {
   
    private static final FilterControlledPermanent filter = new FilterControlledPermanent("an Equipment you control");
    static {
        filter.add(new SubtypePredicate("Equipment"));
    }
   
    NahiriTheLithomancerFirstAbilityEffect() {
        super(Outcome.PutCreatureInPlay);
        this.staticText = "Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it";
    }
   
    NahiriTheLithomancerFirstAbilityEffect(final NahiriTheLithomancerFirstAbilityEffect effect) {
        super(effect);
    }
   
    @Override
    public NahiriTheLithomancerFirstAbilityEffect copy() {
        return new NahiriTheLithomancerFirstAbilityEffect(this);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Token token = new NahiriTheLithomancerKorSoldierToken();
        if (token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId())) {
            Permanent tokenPermanent = game.getPermanent(token.getLastAddedToken());
            if (tokenPermanent != null) {
                //TODO: Make sure the Equipment can legally enchant the token, preferably on targetting.
                Target target = new TargetControlledPermanent(0, 1, filter, true);
                if (target.choose(Outcome.Neutral, source.getControllerId(), source.getSourceId(), game)) {
                    Permanent equipmentPermanent = game.getPermanent(target.getFirstTarget());
                    if (equipmentPermanent != null) {
                        Permanent attachedTo = game.getPermanent(equipmentPermanent.getAttachedTo());
                        if (attachedTo != null) {
                            attachedTo.removeAttachment(equipmentPermanent.getId(), game);
                        }
                        tokenPermanent.addAttachment(equipmentPermanent.getId(), game);
                    }
                }
            }
        }
        return true;
    }
}

class NahiriTheLithomancerKorSoldierToken extends Token {

    NahiriTheLithomancerKorSoldierToken() {
        super("Kor Soldier", "1/1 white Kor Soldier creature token");
        cardType.add(CardType.CREATURE);
        color.setWhite(true);
        subtype.add("Kor");
        subtype.add("Soldier");
        power = new MageInt(1);
        toughness = new MageInt(1);
    }
}

class NahiriTheLithomancerSecondAbilityEffect extends OneShotEffect {
   
    private static final FilterCard filter = new FilterCard("an Equipment");
    static {
        filter.add(new SubtypePredicate("Equipment"));
    }
   
    NahiriTheLithomancerSecondAbilityEffect() {
        super(Outcome.PutCardInPlay);
        this.staticText = "You may put an Equipment card from your hand or graveyard onto the battlefield";
    }
   
    NahiriTheLithomancerSecondAbilityEffect(final NahiriTheLithomancerSecondAbilityEffect effect) {
        super(effect);
    }
   
    @Override
    public NahiriTheLithomancerSecondAbilityEffect copy() {
        return new NahiriTheLithomancerSecondAbilityEffect(this);
    }
   
    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null) {
            if (player.chooseUse(Outcome.PutCardInPlay, "Put an Equipment from hand? (No = from graveyard)", game)) {
                Target target = new TargetCardInHand(0, 1, filter);
                target.choose(Outcome.PutCardInPlay, source.getControllerId(), source.getSourceId(), game);
                Card card = player.getHand().get(target.getFirstTarget(), game);
                if (card != null) {
                    player.putOntoBattlefieldWithInfo(card, game, Zone.HAND, source.getSourceId());
                }
            }
            else {
                Target target = new TargetCardInYourGraveyard(0, 1, filter);
                target.choose(Outcome.PutCardInPlay, source.getControllerId(), source.getSourceId(), game);
                Card card = player.getGraveyard().get(target.getFirstTarget(), game);
                if (card != null) {
                    player.putOntoBattlefieldWithInfo(card, game, Zone.GRAVEYARD, source.getSourceId());
                }
            }
            return true;
        }
        return false;
    }
}

class NahiriTheLithomancerEquipmentToken extends Token {

    NahiriTheLithomancerEquipmentToken() {
        super("Stoneforged Blade", "colorless Equipment artifact token named Stoneforged Blade with indestructible, \"Equipped creature gets +5/+5 and has double strike,\" and equip {0}");
        cardType.add(CardType.ARTIFACT);
        subtype.add("Equipment");
       
        this.addAbility(IndestructibleAbility.getInstance());
       
        Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(5, 5));
        ability.addEffect(new GainAbilityAttachedEffect(DoubleStrikeAbility.getInstance(), AttachmentType.EQUIPMENT, Duration.WhileOnBattlefield, "and has double strike"));
        this.addAbility(ability);
       
        this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(0)));
    }
}
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