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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.CastFromHandCondition;
import mage.abilities.condition.common.SourceHasCounterCondition;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.common.DestroyAllEffect;
import mage.abilities.effects.common.continious.GainAbilitySourceEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.common.FilterLandPermanent;
import mage.watchers.common.CastFromHandWatcher;
/**
* @author LevelX
*/
public class MyojinOfInfiniteRage extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent("lands");
public MyojinOfInfiniteRage(UUID ownerId) {
super(ownerId, 181, "Myojin Of Infinite Rage", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{7}{R}{R}{R}");
this.expansionSetCode = "CHK";
this.supertype.add("Legendary");
this.subtype.add("Spirit");
this.color.setRed(true);
this.power = new MageInt(7);
this.toughness = new MageInt(4);
this.addWatcher(new CastFromHandWatcher());
// Myojin of Infinite Rage enters the battlefield with a divinity counter on it if you cast it from your hand.
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new AddCountersSourceEffect(CounterType.DIVINITY.createInstance()), new CastFromHandCondition(), ""), "{this} enters the battlefield with a divinity counter on it if you cast it from your hand"));
// Myojin of Infinite Rage is indestructible as long as it has a divinity counter on it.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.WhileOnBattlefield),
new SourceHasCounterCondition(CounterType.DIVINITY), "{this} is indestructible as long as it has a divinity counter on it")));
// Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DestroyAllEffect(filter), new RemoveCountersSourceCost(CounterType.DIVINITY.createInstance())));
}
public MyojinOfInfiniteRage(final MyojinOfInfiniteRage card) {
super(card);
}
@Override
public MyojinOfInfiniteRage copy() {
return new MyojinOfInfiniteRage(this);
}
}